86 pointsby sbt5678 hours ago18 comments
  • ainch5 hours ago
    As someone in ML who's interested in performance, I'm keen for Mojo to succeed - especially the prospect of mixing GPU and CPU code in the same language. But I do wonder if the changes they're making will dissuade Python devs. The last time I booted it up, I tried to do some basic string manipulation just to test stuff out, but spent an hour puzzling out why `var x = 'hello'; print(x[3])` didn't work, and neither did `len(x)` (turns out they'd opted for more specific byte-vs-codepoint representations, but the docs contradicted the actual implementation).

    Hopefully they get Mojo to a good place for more general ML, but at the moment it still feels quite limited - they've actually deprecated some of the nice builtins they had for Tensors etc... For now I'll stick with JAX and check in periodically, fingers crossed.

    • sureglymop3 hours ago
      Mojo is cool but I just don't understand the python backwards compat thing. They're holding themselves back with that.

      All the flaws I can think of in Kotlin are due to the Java compatibility. They could've made it work here by being more explicit but the way it currently works seems doomed.

    • coldtea3 hours ago
      >As someone in ML who's interested in performance, I'm keen for Mojo to succeed - especially the prospect of mixing GPU and CPU code in the same language. But I do wonder if the changes they're making will dissuade Python devs.

      Unless it's open sourced, it's a moot point, as most Python devs wont come anyway.

      • Certhas3 hours ago
        This is a bit ironic, given that people seem to have no problem using CUDA all over the place... Plus they promise to open source with the 1.0 release. We'll see...
      • MohamedMabrouk3 hours ago
        I think that plan is to open source the compiler with 1.0 which is expected to be this summer. so in ~3-4 months time.
  • modeless5 hours ago
    When I first heard about Mojo I somehow got the impression that they intended to make it compatible with existing Python code. But it seems like they are very far away from that for the foreseeable future. I guess you can call back and forth between Python and Mojo but Mojo itself can't run existing Python code.
    • ainch5 hours ago
      In their original pitch that was definitely part of it: take Python code, add type hints, get a big speedup. As they've built it out it seems to have diverged.
    • dtj11234 hours ago
      They also advertised a 36,000x speedup over equivalent Python if I remember correctly, without at any point clarifying that this could only be true in extreme edge cases. Feels more like a pump-dump cryptography scheme than an honest attempt to improve the Python ecosystem.
      • boxed4 hours ago
        Well... the article made self deprecating fun of the click bait title, showed the code every step of the way, and actually did achieve the claim (albeit with wall clock time, not CPU/GPU time).

        And it wasn't "equivalent python", whatever that means, they did loop unrolling and SIMD and stuff. That can't be done in pure python at all, so there literally is no equivalent python.

    • Certhas4 hours ago
      If you paid very close attention it was actually clear from the start that the idea was to build a next gen systems language, taking the lessons from Swift and Rust, targeting CPU/GPU/Heterogeneous targets, and building around MLIR. But then also building it with an eye towards eventually embedding/extending Python relatively easily. The Python framing almost certainly helped raise money.

      Chris Lattner talked more about the relationship between MLIR and Mojo than Python and Mojo.

      • pjmlp2 hours ago
        So basically Chapel, which is actually being used in HPC.
    • mastermage5 hours ago
      That was what was originaly advertised, they wanted to be what Kotlin is to Java but for Python. They quickly turned tails on this.

      That and the not completely open source development model is what has always felt very vaporwary to me.

    • victorio4 hours ago
      From the site:

      Python interop > Mojo natively interoperates with Python so you can eliminate performance bottlenecks in existing code without rewriting everything. You can start with one function, and scale up as needed to move performance-critical code into Mojo. Your Mojo code imports naturally into Python and packages together for distribution. Likewise, you can import libraries from the Python ecosystem into your Mojo code.

    • pansa24 hours ago
      > they intended to make it compatible with existing Python code

      That was the original claim, but it was quietly removed from the website. (Did they fall for the common “Python is a simple language” misconception?).

      Now they promise I can “write like Python”, but don’t even support fundamentals like classes (which are part of stage 3 of the roadmap, but they’re still working on stage 1).

      Maybe Mojo will achieve all its goals, but so far has been over-promising and under-delivering - it’s starting to remind me of the V language.

    • kjsingh4 hours ago
      isn't that achieved by Codon?
    • samuell5 hours ago
      The communication had me try to run some very simple python code assuming it of course should run (reading files line by line), which didn't work at all.

      For me this was a big disappointment, and I wonder how much this has backfired across developers.

    • haskman5 hours ago
      Really the only thing good about Python is its ecosystem.
      • coldtea3 hours ago
        Nah, it's also a very fine language for getting an idea down quickly.

        Might not have the niceties purists like, but perhaps that's exactly it's a great language for that.

        It's like executable pseudocode, and unlike other languages, all the ceremony is optional.

        People flocked to it way before it became a "must" for ML and CS thanks to that ecosystem becoming dominant.

      • mastermage5 hours ago
        but that ecosystem is realy good.
  • fibonacci1123585 hours ago
    Sadly for them, Nvidia didn't stay still in the meantime and created the next generation of CUDA, CuTile for Python and soon for C++, through CUDA Tile IR (using a similar compiler stack based on MLIR).

    Event though it's not portable, it will likely have far greater usage than Mojo just by being heavely promoted by Nvidia, integrated in dev tools and working alongside existing CUDA code.

    Tile IR was more likely a response to the threat of Triton rather than Mojo, at least from the pov of how easy is to write a decently performing LLM kernel.

    • pjmlp2 hours ago
      And for not staying behind, Intel and AMD are doing similar efforts, and then we have the whole CPython JIT finally happening after so many attempts.

      Not to mention efforts like GraalPy and PyPy.

      And all these efforts work today in Windows, which is quite relevant in companies where that is the assigned device to most employees, even if the servers run Linux distros.

      I keep wondering if this isn't going to be another Swift for Tensorflow kind of outcome.

    • melodyogonna4 hours ago
      People keep mistaking Mojo as good syntax for writing GPU code, and so imagine Nvidia's Python frameworks already do that. But... would CuTile work on AMD GPUs and Apple Silicon? Whatever Nvidia does will still have vendor lock-in.
      • pjmlp2 hours ago
        Indeed, but Intel and AMD are also upping their Python JIT game, and in the end Mojo code isn't portable anyway.

        You always need to touch the hardware/platform APIs at some level, because even if the same code executes the same, the observed performance, or in the case of GPUs the numeric accuracy has visible side effects.

    • brcmthrowaway5 hours ago
      Interesting, how big impact is CuTile?
  • smartmic4 hours ago
    Advertising prominently with "AI native" seems necessary today, at least for some folks. To me, that's kind of off-putting, since it doesn't really say anything.

    Can anyone of the AI enthusiasts here explain, why, or, what is meant by

    > As a compiled, statically-typed language, it's also ideal for agentic programming.

    • jpnc4 hours ago
      It's been really interesting to see all the desperation on hero pages for all these products and services ever since AI came into prominence. I think the funniest for me was opening IBM DB2 product page and seeing it labeled as 'AI database'. Hysterical.

      > why, or, what is meant by More errors caught at compile time means an agent can quickly check their work statically without unit and other tests.

    • chillfox4 hours ago
      I don’t really consider myself an “AI enthusiasts”, but I do use it.

      So, agents tend to do better the more feedback they can get. Type checking is pretty good for catching a bunch of dumb mistakes automatically.

      The point is more hints for the agent is more better most of the time.

      • phyrog3 hours ago
        So just like for humans...
    • Reubend4 hours ago
      I don't know what they meant by it, and I share your opinion that "AI native" is somewhat meaningless for a programming language like this.

      Regarding compilation and static typing, it's extremely helpful to be able to detect issues at compile time when doing agentic programming. That way, you don't run into as many problems at runtime, which of course the agent has more difficulty addressing. Unit tests can help bridge the gap somewhat but not entirely.

      What's not stated on their website is that Mojo is likely a bad choice for agentic programming simply because there isn't much Mojo training data yet.

      • boxed4 hours ago
        I've recently used Claude to write quite a bit of mojo (https://github.com/boxed/TurboKod) and I can quite confidently say that Claude will write deprecated mojo syntax a lot, but the compiler tells it and it fixes it pretty fast too. The only reason I notice is that I look at Claude while it's working and I see the compilation warnings (and sometimes Claude is lazy and doesn't compile so I have to see it).

        But yea, to write mojo 1.0 code even after getting errors might take a new training round, so next or even next-next models.

    • rmnclmnt4 hours ago
      Because a coding agent (when instructed well) will try to make a piece of code work in a loop. Static typing and compilation help in the process (no more undefined variables discovered at runtime for instance). But that’s not bullet proof at all as most of us know
  • pjmlp2 hours ago
    Julia is more mature for the same purposes, and since last year NVidia is having feature parity between Python and C++ tooling on CUDA.

    Python cuTile JIT compiler allows writing CUDA kernels in straight Python.

    AMD and Intel are following up with similar approaches.

    If Mojo will still arrive on time to gain wider adoption remains to be seen.

  • Timot054 hours ago
    I’m relatively new to programming but I wish they had used a functional language syntax rather than an object oriented one as the basis for mojo.

    From my experience, AI revolves a lot around building up function pipelines, computing their derivatives, and passing tons of data through them; which composability and higher order functions from functional programming make it a breeze to describe.

    I also feel that other fields than AI are moving towards building up large functional pipelines to produce outputs, which would make mojo suitable for those fields as well. I’m building in the space of CAD for example and I’d love to use a “functional mojo” language.

    • Revanche13673 hours ago
      The vast majority of real world ML code today is written in languages like Python and C++. Relatively few people outside of academia and online forums are functional language enthusiasts. The industry is also looking like most actual coding is going to be done by LLMs going forward, so it makes little sense to design new languages with a niche potential user base since LLMs need a ton of training data. I’m think that was a factor in deciding to base mojo on Python along with the other reasons they state.
      • Timot052 hours ago
        agree with all of this. Though i'd say: since the language is mostly read by humans rather than written, in my opinion, it makes even more sense to have a language syntax that actually matches intent. In the case of Machine Learning, it's mostly connecting functions together and acting on them, which matches functional syntax. LLMs are also already very effective at writing ML-inspired syntax (like ocaml or f#) as they have plenty of data to train on, making llms effective from day one if a similar syntax was chosen.
    • arikrahman4 hours ago
      I'm in the same boat, this would've been in the family of the first language that neural nets and AI were created with back decades ago, Lisp. Coming from the awesome project of Swift, which to their credit, was a massive undertaking to convince Apple execs, I was still hoping for a functional language approach like Haskell with the practicality of Clojure.
  • tveitaan hour ago
    Is there any project that showcases Mojo for running neural network models on the GPU - like ideally something like llama.cpp that could run one or more existing models to showcase the readability and performance?
  • chrismsimpson5 hours ago
    I do wonder if Mojo was a great idea just a little too late to the party. Porting ‘prototypes’ from Python to lower level languages is fairly trivial now with LLMs.
  • insumanth5 hours ago
    I was excited when Mojo launched and thought it might grow big quick. I don't see much traction. The pitch is compelling. What could be the issue?
    • samuell5 hours ago
      As someone who would have strong reasons to invest time in Modular (simple high performant language for implementing bioinformatics scripts), I would say primarily the worry that development might be too tied to Modular, the startup behind it, which eventually might pivot into other priorities.

      One would want to see either a strong community build up around it, or really hard evidence for a long-term commitment to the language from Modular. And the latter will take a long time to be assured of I think.

      Also, editing tools need to catch up before very wide adoption of a language with a lot of new syntax.

    • kstrauser5 hours ago
      I have no time for or interest in proprietary compilers. The standard library is Apache 2, but the license link on their home page is to a long terms of service thing. I’d like to be wrong because it looks interesting. Until then, this doesn’t exist in my world.

      I bet that’s true for a great many people. There are too many wonderful FOSS languages to bother with one you can’t fix or adapt or share.

    • pjmlp2 hours ago
      - Doesn't support Windows, which is what many companies give their employees, outside Silicon Valey like culture

      - The MLIR approach, which was also designed by Chris Lattner while at Google, has proven quite valuable to create Python JIT DSL

      - The Python ecosystem now being taken seriously by the main GPU vendors, thanks to MLIR, as all their proprietary compilers are based out of LLVM

      - Others remember Swift for Tensorflow

    • williamstein5 hours ago
      Mojo is still NOT open source (the standard library is but not the compiler). Open source is table stakes for a modern programming language.
    • tweakimp5 hours ago
      When it was announced it was not generally available for everyone to try out. There was a waitlist phase.
  • dllu5 hours ago
    I remember reading about this 4 years ago as the new Chris Lattner project and was super excited, though a little skeptical.

    I think that nowadays with vibe/agentic coding, high performance Python-like languages become ever more important. Directly using AI agents to code, say, C++, is painful as the verbose nature of the language often causes the context window to explode.

    • boxed5 hours ago
      Not to mention that C++ basically can't be made to be safe. But Rust is probably fine.
  • 0xpgm5 hours ago
    Right now majority of beginners start programming with a high-level language, say Python or JavaScript - then for more advanced system-level tasks pickup C/C++/Rust/Zig etc.

    If Mojo succeeds, it could be the one language spanning across those levels, while simplifying heterogeneous hardware programming.

  • sriram_malhar3 hours ago
    Doesn't anyone here have _one_ kind word to say about its features? Every one seems to be starting with "on the other hand".
    • pjmlp2 hours ago
      Many of us were already around during Swift for Tensorflow.
  • armchairhacker4 hours ago
    > We have committed to open-sourcing Mojo in Fall 2026.

    https://docs.modular.com/mojo/faq/#will-mojo-be-open-sourced

  • noduerme5 hours ago
    Am I old or remembering this wrong... didn't Zuck write the first iteration of Facebook in PHP, and then spend millions to hire people to write something that converted the code to C++?
  • logicchains5 hours ago
    Very bold of them expecting people to use a language with a closed source compiler in the 2020s.
    • evertheylen5 hours ago
      If you're looking for a language that aims to solve the "two-language problem" like Mojo, but want something more open, more mature and less influenced by VC funding, check out Julia: https://julialang.org/
      • runarberg4 hours ago
        I used Julia a lot when I was studying statistics (which I dropped out of) back in 2015, but I recently (like last weekend) came back to it to write a prototype of a supervised learning model, and I have to say, coming back to it was pure joy. And my model prototype was indeed fast enough for me.

        Now I will probably rewrite the model in rust if I want to do anything with it (mostly for the web assembly target as I want this thing to run in browsers) but I will for sure be using Julia for further experimentation. Lovely language.

    • ainch5 hours ago
      They've said they'll open source the compiler alongside the 1.0 release.
    • walterlw5 hours ago
      from what I understand the goal for now is not to get the people to use it, but for enthusiasts to try it
      • kstrauser5 hours ago
        What enthusiast worth getting feedback from is going to tinker with a locked up language?
        • melodyogonna4 hours ago
          You'd be surprised. Anyway, the compiler will be opened with 1.0 release, that's why reaching beta is exciting.
  • runarberg5 hours ago
    I am actually on a lookout for a low level language which compiles to web assembly to write a (relatively small) supervised learning model which I plan to be good enough for 5 year old phone CPUs. I have a working prototype in Julia and was planning on (eventually) rewrite it in Rust mostly for the web assembly target. I come from a high level language background so the thought of rewriting in rust is a little daunting. So I was excited to learn about Mojo and find out if they had a WebAssembly target in their compiler.

    But then I read this:

    > AI native

    > Mojo is built from the ground up to deliver the best performance on the diverse hardware that powers modern AI systems. As a compiled, statically-typed language, it's also ideal for agentic programming.

    Well, no thank you. I know the irony here but I want nothing to do with a language made for robots.

    • kstrauser4 hours ago
      I’ve written Python for the past 25 years or so. I dig it. But I don’t think I’ve started a new Python project since starting to experiment with Rust. A lot (not all!, but a lot) of Rust patterns look a lot like Python if you squint at it just right. I also think that writing lots of Rust has made me better at writing Python. The things Rust won’t let you get away with are things you shouldn’t be doing almost anywhere else.

      Go on, give it a shot. It stops being intimidating soon! And remember that the uv we all love was heavily influenced by Cargo.

      • pjmlp2 hours ago
        I can't go get coffee so many times per day, there are better compiled languages to chose from, while offering Python like ergonomics.
      • frizlab4 hours ago
        If you’re searching for a language that has the same strong memory safety than rust but is a bit easier to write, you should give Swift a go.
      • runarberg4 hours ago
        I actually have written Rust, but it has been a minute. I think my last project (a backend for a massive online multiplayer theremin jam session [site no longer up; but HN discussion still exists: https://news.ycombinator.com/item?id=10875211] 10 years ago).

        I remember Rust very fondly in fact. And I had the same experience as you, learning Rust made me a better Javascript programmer. Lets see if a little neural network can be as fun.

    • Certhas3 hours ago
      Mojo has been suffering in their communication from targeting VCs rather than users. They never actually had a clear "Mojo extends Python" MVP or even strategy to get to an MVP anytime soon. And the language started developing before AI Agents were a thing and has more to do with building around state of the art LLVM tooling than AI Agents. But I guess "easier lifetime semantics than Rust and native access to MLIR intrinsics" doesn't raise money...
  • DeathArrow5 hours ago
    >No more choosing between productivity and performance - Mojo gives you both.

    That's a very big claim.

  • thefounder4 hours ago
    Does it have the indentation thing? That would be a no go for a lot of people
    • IceDane4 hours ago
      Only incredibly inexperienced people think indentation in python is a problem.
      • vga14 hours ago
        I have tons of experience with python, possibly more actual work experience than any other language, and I do think the indentation is a bit of a problem. Obviously not a huge one, but still something I wished they had done differently. Because I like to have a robust format-on-save wired into my editor, and you just cannot quite have that when indentation is meaningful.