66 pointsby tobr3 hours ago15 comments
  • binsquarean hour ago
    Here's the source of that interview: https://www.youtube.com/watch?v=XpIXRgMlPo4

    The CEO was NOT prepared for the questions in this interview, quote: `I was hoping to come here and talk about fun stuff`.

    It's insightful how a genuine question about hindenburg's research into Roblox's decrease in safety immediately pushed the CEO to fury starting 23:29.

    • ojosilva44 minutes ago
      Around that time in the video what I see is a journalist that did not do his homework, as he crumbled under the CEO's snarky "do you know this research company went out of business?" - he should just started to read the report findings and ask if they are true [1] or popped out the 16 public arrests [2] tied to Roblox in the US of A.

      Both journalists were VERY agreeable and were like trying not to pick a fight. Want to talk about the fun stuff Mr CEO? There's no fun when so many kids are being systematically harassed by evil adults in the platform.

      [1] https://hindenburgresearch.com/roblox/

      [2] https://thebearcave.substack.com/p/problems-at-roblox-rblx-4

  • noitpmeder2 hours ago
    To say nothing of the Roblox situation, anyone else having a hard time reading this piece of "reporting"?

    It reads, to me, as so obviously slanted and opinionated against Roblox from the outset. It's not trying to portray facts, it's clearly trying to make the reader interpret the situation in an anti-roblox light, instead of letting the reader arrive there on their own.

    • actionfromafaran hour ago
      It must be tiring though to keep the "neutral" approach for every article. How many benefits of doubts is Roblox owed, really? Asking for a more neutral tone is almost akin to asking for Hunter S Thompson to rewrite "The Kentucky Derby Is Decadent and Depraved" in a more neutral tone.
      • noitpmederan hour ago
        Let the facts speak for themselves. I agree the interview sounds damning. However it reduces the quality of the article to introduce Roblox as a "pedophile hellscape" right off the bat, or tell me how it was so impressive how the interviewer "kept his cool" in response to the answers.

        It's honestly the same style of writing anytime Fox news reports on any democratic action, or vice versa for other rags. Except this has a nice dose of "think of the children" that further lets them pull on heartstrings.

        Again, fuck Roblox and their lack of an ability to improve on these issues, but this is just trash writing and editing.

        • DonHopkinsan hour ago
          Are you suggesting they should have introduced it as a "pedophile paradise" right of the bat instead?
          • noitpmeder40 minutes ago
            Yes 1000% I'm glad you correctly interpreted my actual intent here.
    • vintagedave2 hours ago
      Not at all. It reads exactly the opposite: grounded concern, and then an absolute mess of an interview that provides solid reason to question their governance.
    • armchairhacker4 minutes ago
      I think this interview doesn’t require much analysis. The CEO’s own words make him look bad.

      Or if you want the tl;dr, ask an LLM. I think the general sentiment is overt and simple enough that the LLM wouldn’t omit or misrepresent anything important.

    • azan_an hour ago
      Absolutely.

      > Polymarket, a cryptoscam-based prediction market

      How is this "reporting" even real? Awful article. The interview was so bad that painting roblox in the bad light was the right and objective thing to do, yet they somehow managed to make it look biased.

    • huevosabioan hour ago
      Yes, I closed it immidiately as it had the tone of a tabloid.
    • rubyfanan hour ago
      I didn’t have a problem with it, given the headline I knew it was commentary on a shit show of an interview from someone who should be prepared to answer hard questions and represent a company position to the public. I’m not offended by the opinionated writing given the context.
    • viraptoran hour ago
      Reports like that don't need to be completely dispassionate. If you want that, there are other sources to read. But people have opinions.
    • mold_aid29 minutes ago
      No seemed pretty easy to read to me.

      >It's not trying to portray facts

      So what? It's a story about an interview.

      The story quotes directly from the interview. I watched the interview, and the characterization is accurate. Here's a passage:

      Newton: (interjecting) You don’t think you have a problem with predators on the platform.

      Baszucki: I think we’re doing an incredible job at innovating relative to the number of people on our platform and the hours, in really leaning into the future of how this is going to work.

      >it's clearly trying to make the reader interpret the situation in an anti-roblox light

      Yes, I would imagine the thing described as a "pedophile hellscape" should look pretty bad to the average reader. But just so I'm getting this right: the thing you're maddest about is the bad PR for Roblox?

    • TitaRusellan hour ago
      I understand the justified hysteria against pedophiles grooming kids. Although it is amusing coming from a country that is reeling from the Epstein affair.

      But this is not a Roblox problem it is an internet problem. And I do not know how to solve it except more censorship and control.

      • actionfromafaran hour ago
        The solution has been throughout the ages, content moderation and community policing. The village used to be that. We were promised the Global Village, but got the Global Content Farms.

        If you can't run forums and chats because moderation is too expensive, then don't run 'em. Roblox is like the Pleasure Island in Pinocchio.

        • azan_an hour ago
          Wasn't pedophilia much more widespread throughout the ages than it is now? I think the real "solution" to the problem of child abuse back in time was not to view it as a problem at all!
          • actionfromafar2 minutes ago
            Whatever it was, it was highly context dependent and distributed thus more resilient. Roblox is like centralized daycare. If you are fine with that, sign your kids up.
      • lukanan hour ago
        "And I do not know how to solve it except more censorship and control."

        That has (almost) always been part of raising children. The important question is, who has control and with what intentions? The intention of roblox they say out in the open, bind kids to their plattform, expose their engagement (addiction) and introduce gambling as soon as legally possible. And pretadors they don't see as a problem despite independent research very much say it is. Trusting them in any way sounds like madness or lack of care. So I am not in a position yet, that I am pressured by my toddler to allow roblox (because all his friends play it), bjt he is hooked on minecraft now. Just singleplayer for now, but also no idea how it works in that universe with public servers. I am not generally against the idea, that adults can talk with kids, but random adults from the internet? No way.

    • DonHopkinsan hour ago
      Maybe someone who's pro-pedophile like Donald Trump could perform a more "fair and balanced" interview.
    • crises-luff-6ban hour ago
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  • jackvalentine2 hours ago
    > The CEO seems to believe that the scale of Roblox is somehow an excuse to justify its problems

    The entire tech industry in a nutshell.

    • mattlondonan hour ago
      I suspect what the CEO was trying to convey was that this was a "small problem" given the number of users etc, "no need to worry share holders and investors! Not a big deal!"...

      But I don't think that argument really works for paedophilia. Society does not want to allow it at any scale (zero-tolerance - and rightly so), so even if it is a "small" proportion of the entire platform, it's still bad especially if they're basically only paying lip service to any protections.

      This person didn't seem to really understand that though and was trying to spin it as some sort of "business is great! We're doing great! Look at all these users and engagement! Growth growth growth!" type typical hype bullshit, but totally misread the situation.

  • ares6232 hours ago
    That part about adding a prediction market into Roblox to let kids start betting is something out of a comedy skit. Unbelievable. I hope that gets used as court evidence at some point.
  • vintagedave2 hours ago
    I don't have children, but friends and family do, and I had always heard Roblox presented as kid-friendly and kid-safe. This meant I heard about someone's child playing Roblox and, thinking it was kindof an electronic construction set, ie a great learning and play tool,[0] I felt no concerns at all.

    To describe this interview as a 'car crash' is almost underselling it. I feel terrified.

    Most of all, what are my friends' and relatives' kids getting access to that they don't know about?

    [0] Wikipedia says, 'allows users to program and play games created by themselves or other users.' That was the extent of my knowledge. It sounds great: very happy for kids to learn how to build things! Sure, I'd prefer they used Lego, but if they have to use mobiles then something where things are built and created is about as healthy as using mobile apps at a young age can be, right?

    • tincoan hour ago
      Easy way to know if Roblox is safe for children is to ask the following question: Is Roblox available on Nintendo?

      Nintendo would never turn away money, unless they feel it would damage their reputation as a company you can trust your children with.

      If they had believed Roblox was safe, they would have 100% taken that money.

      • actionfromafaran hour ago
        Interesting thought experiment - making a Nintendo approved version would put the finger on exactly all problems of "real" Roblox. (But strictly speaking, the logic only works in one direction "If Nintendo, then Safe". But "if not on Nintendo, then unsafe" is not strictly true but maybe good shorthand.)

        The interview makes me think of Dupont and Tǝflon. "You are giving thousands of people cancer in your community."

        "That's alright, think of the millions who love our products."

        "Carry on, sir."

      • sworesan hour ago
        It may be a good enough simple test, especially for huge titles like Roblox, but I’ve worked with game developers whose titles would have been allowed by Nintendo but who decided it wasn’t worth the investment to create a port to publish for Nintendo devices - lots of games don’t release on all possible platforms for business reasons.
        • tincoan hour ago
          Yeah, it's obviously just a crude razor. What I meant is that if it's not on Nintendo, it's a sign you should be more diligent as a parent. Obviously you should always monitor and ideally play the games your kids play yourself, but I can imagine not all parents do that. The Nintendo test is a reasonable alternative, my mom did it in the 90s and I had enough fun games even if I missed out on a bunch of cool PC and Sony titles.
          • sworesan hour ago
            Agreed, just thought worth pointing out to anyone reading your comment that a game not being on Nintendo doesn’t necessarily mean that it’s not child-friendly (lots of people don’t realise that making a game work on different platforms involves actual dev work rather than just an equivalent of “file -> save as -> choose platform”)
      • mschuster91an hour ago
        > Nintendo would never turn away money, unless they feel it would damage their reputation as a company you can trust your children with.

        There's Doom 3 on the Nintendo Switch... so the lines are a bit blurry.

        • tincoan hour ago
          Perhaps, maybe I'm a bad parent but I don't see anything particularly dangerous in Doom 3. It's PEGI 18, but probably fine for teenagers.
      • noitpmederan hour ago
        Most games out there are both simultaneously a) safe for kids and b) not available on Nintendo products.
    • pjmlpan hour ago
      There are several documentaries on how Roblox explores children, relatively easy to find.

      Especially the whole virtual economy where they profit from children work, without giving anything back, due to how virtual money converts back to real currencies.

      • mhastan hour ago
        "People Make Games" on YouTube made some videos about it. Recommended watching for any parent who is trying to figure out if they should allow their child on Roblox. (Spoilers, the answer is "no".)
    • nitwit005an hour ago
      I find it puzzling you imagined tools for kids to build things to be somehow safe on its own.

      If a game provides the ability for kids to build things out of blocks, those same kids will make pornographic images out of those blocks.

      • DonHopkinsan hour ago
        Enabling kids to make pornographic images out of blocks is not the same thing as enabling pedophiles to make pornographic images out of kids.

        Mythic Quest - TTP:

        https://www.youtube.com/watch?v=3_xqyIMwbew

        >You give the public a shovel, they dig dicks. You give them a pen, they draw dicks. You give them some clay...

        >Definitely going to sculpt dicks.

        • nitwit00519 minutes ago
          Yes, those two things are obviously different. Also not a claim I made at all.
    • actionfromafar2 hours ago
      Most of them don't build, but consume "content" from other people.
    • fidotronan hour ago
      It's very simple: if it's a company run service that's free to access it's because it's one massive commercial break. (So is news.ycombinator.com of course).

      How anyone on here does not immediately see Roblox for what it is is beyond me. They have to be one of the clearest cases around, and yet their PR apparently is strong enough you believed it was kid-friendly and kid-safe.

    • yregan hour ago
      Anything that's online and anything that has large multiplayer lobbies/worlds is inherently very low on the kid safety gauge, no?
      • lll-o-lllan hour ago
        Yeah, no. Nintendo, as the other poster said. Random stranger interaction == bad. Can’t verify age == bad.

        Can only add your friends for chat? Is fine.

        I feel like this same strategy is sane for adults also. Before the internet, we did fine making friends and playing games with people we actually know. So much of the awfulness of the modern online space comes from anonymous interactions with strangers. I don’t think human social connections are able to scale in the way the internet enables.

        • yregan hour ago
          > Can only add your friends for chat? Is fine.

          I'm not saying it's not fine (depending on the age), but you won't convince me it's safer then playing Sim City 3000. It is inherently less safe.

          • lll-o-lllan hour ago
            As the parent, I have complete control over who my children can connect with on Nintendo (not so with Roblox and others). That makes it safe, because I can double check with parent of said friend. It’s completely fine.
          • DonHopkins31 minutes ago
            I beg your pardon! SimCity incipiently indoctrinates children to believe in crazy stuff like the 9-9-9 tax plan.

            https://en.wikipedia.org/wiki/9%E2%80%939%E2%80%939_Plan

      • throwaway290an hour ago
        nope, in many games there's no chat and any interaction between players is only within the rules of the game. it's very safe. you cannot stalk a kid or even know its a kid.

        somebody mentioned nintendo platform, see that for example

        • yregan hour ago
          Fair enough, but I think creativity can usually escape the box and make it possible to communicate within the limitations imposed by the game.

          And if not, then what even is the value of playing online as opposed to locally with AIs?

          If children want to play together with their friends, isn't it much better to spin them a Minecraft server or such for friends they know from real life instead of playing games limiting them by "very narrowly specific interactions" anyway?

        • noitpmederan hour ago
          But most games have unrestricted chat, aside from maybe wordlist filters ...

          Wow, runescape, call of duty, battlefield, ... Didn't and don't they still all have basically unrestricted chat? Sure they might not be expressly marketed to kids, but everyone I knew was playing wow and runescape in elementary school with no issues.

          • mhastan hour ago
            None of those games are made for children. Particularly not CoD and Battlefield.

            That doesn't mean kids don't want to play them. But Roblox is pitching itself as a safe space for kids.

    • lll-o-lllan hour ago
      > I had always heard Roblox presented as kid-friendly and kid-safe.

      Yeah, no. I have kids and have walked this path over the last few years. Roblox is, as a company, your standard big org. That is, completely amoral, extracting cash in whatever ways are possible, protecting users (kids) only to the minimal extent required by law or perception that might harm business.

      Very very little of their user-base are actually making games, and of those, 99.99% are getting nothing for the work they put in. That whole side of things is one part of the scam (exploit the labour of kids with the idea of making it big, but ensure the reward tier is high enough to avoid needing to cash out for nearly everyone). This is the least problematic part though.

      Essentially, Roblox is the wild west internet I grew up on in the early 90’s. Sure, your friends are there, but it’s chock full of pedophiles offering candy if you just sign up to this discord channel. Free Robux might be the common lure, but they can be far more sophisticated. The sad fact that most parents don’t like to think about is that the pedo networks are large, sophisticated, and constantly, actively, hunting for any opportunity. Roblox is a platform of choice. The moderation and level of care from this company may as well be non-existent. It’s just enough to convince the public that they are doing the right thing.

      Then there is the never ending stream of gambling games. The currency is Roblox, and that can be converted to cold hard cash, so there are infinite games just built around trying to addict kids and use that to extract the almighty Robux. It’s every evil trick you see with mobile game trash, just sometimes more transparent.

      All in all, it’s a terrible place, but at first glance, fine. Your kid playing the popular games with their friends; it’s just like Nintendo. But wander off the happy path, just a little, and the monsters are waiting.

      • agravieran hour ago
        I'm interested in sources for your info about Roblox being choke full with pedos and the sophisticated techniques they employ.
        • lll-o-lllan hour ago
          Because you doubt my comments or because you are genuinely interested? I can go get them, as there have been some great investigative journalists working on this in recent times. However, I have very little interest in providing references you could very easily find for yourself, if you are merely skeptical.
    • watwutan hour ago
      Kids use roblox to play the kind of games kids love, but adults hate. They are basic, repetitive and adults dont find them educational or artistic enough.

      But kids love playing them.

      Note that whole your comment was about assumption it is education hidden in toy, which is what you want. But, kids often just want a toy.

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  • rubyfanan hour ago
    When I was a kid, I loved BBSs and the technicality of building a computer and the wild west that was the internet. Now that I have kids of my own, I won’t let them go near some of this stuff. It’s not because I’m worried they will do something dumb on their own but because I think tech has become predatory of all users and society in general.
    • lll-o-lllan hour ago
      The BBS scene was much more accountable. I mean, I met some weird dudes on there and consumed some weird stuff, but at the end of the day it was a local community, and everything was traced back to real people.

      I tried to sign up as “Roger Rabbit”, who was 21, and therefore gain some access to a particular mov that was popular at the time. It was then that I learned two things:

      - The sysop can talk to you directly!

      - The sysop can see your phone number and knows Roger is that kid that signed up ages ago…

      Met the sysop in real life some years later and he had thought the whole thing was pretty funny.

      The point is that this was a local community; and the internet just doesn’t work like that.

  • danielvaughnan hour ago
    A couple of comments:

    1. I really wish Dreams had kept going, expanded beyond PlayStation, and tried to take the market from Roblox. They were infinitely more safety-minded with their content. It would be great to see a Roblox competitor.

    2. Kotaku on mobile is a horrid experience. There’s like 20% of the screen allocated to content, the rest are ads. My god.

  • tobr2 hours ago
    The interview in question https://youtu.be/XpIXRgMlPo4
  • teekert38 minutes ago
    It bizarre only from our world. This CEO gives a nice insight into his day to day. He lives in a completely different world. This pedo stuff has nothing to do with his priorities.

    So how do we make it his priority?

  • weird-eye-issuean hour ago
    "Car-Crash Interview" is such a weird term

    I was literally expecting him to be in an interview while driving or something and get into a car crash...

    • adi_kurianan hour ago
      Think common British English. It did not read weird to me. The Title Casing Was a Car-Crash Though.
    • unnamed76rian hour ago
      Same. I thought he had caused a car crash and took as an opportunity to promote Roblox.
      • DonHopkins4 minutes ago
        Or maybe he was demonstrating a Roblox drunk driving game where you pick up underage hitchhikers on the way to the casino sex palace?
    • meheleventyonean hour ago
      The original car crash interview:

      https://youtu.be/7Qir4EEpawE

    • mhastan hour ago
      That would probably be preferable from a PR standpoint.
  • sitkackan hour ago
    The article doesn't even directly mention Schlep https://www.youtube.com/@RealSchlep/videos whom Roblox kicked off the platform for catching pedophiles.

    Roblox Is Threatening to Sue Me For Protecting Kids (Schlep) https://www.youtube.com/watch?v=hMqAw_NjHK8

    Roblox, Take a Seat (ft: Chris Hansen) https://www.youtube.com/watch?v=vIcVPPOB8TQ

    #freeschlep

    It was awesome seeing the kids on Roblox revolt against Baszucki for doubling down on supporting pedophiles.

    The leadership team at Roblox is so entirely tone deaf, if I were the the board, I'd remove them all. I watched Baszucki and

    This is in addition to the money laundering and dystopian hellscape that is the whole game publishing platform that has been documented here on hn.

    Investigation: How Roblox Is Exploiting Young Game Developers https://www.youtube.com/watch?v=_gXlauRB1EQ

    Roblox Pressured Us to Delete Our Video. So We Dug Deeper. https://www.youtube.com/watch?v=vTMF6xEiAaY

    My own child says that no parent should allow their child on Roblox. Smart kid.

  • olalondean hour ago
    Reminds me https://www.youtube.com/shorts/BC7wZczw0LY. I still can't tell if it's real or staged.
  • tomaytotomatoan hour ago
    Reminds me of this scene in Silicon Valley

    https://www.youtube.com/watch?v=hjtr64ZQUWA

    I've not got kids yet, but I do wonder if the best way to prepare them for the internet is by teaching them the many dangers by navigating it with them (scams, grooming, bullying, hacking)?

  • croesan hour ago
    So what measure beside total surveillance would work?

    Face ID? Once or multiple times without prior notice?

    The former can easily circumvented by letting a child create the account and taking it over after Facebook ID.

    Wasn’t the UK system the one that could be fooled by a video game?

    • tclancyan hour ago
      Rethinking the problem? Engaging with the questions like a human being and not a snake oil salesman? Falling back on the Scunthorpe Problem and how easy it is for people to move chat to another platform comes across as not actually concerned at all. You could just make up stuff on the spot and sound more reassuring and human. For example: “one thing we track is users who predominantly engage in chat, which is common enough, but we then filter for people constantly contacting new strangers and then focus on the kinds of conversations”, blah blah blah.

      Once he gets to the high five stuff, it’s clear the person is a twelve year old themself. Skibidi toilet.

    • actionfromafaran hour ago
      IMHO the solution is human moderators. (Or AI bots when they got good, but they aint yet.)

      Too expensive? Too bad, Roblox. Worlds tiniest violin is playing for you.