30 pointsby smilelamp5 hours ago3 comments
  • xiaoliangliang4 hours ago
    [flagged]
  • lakt42t4 hours ago
    [dead]
  • torben-friis4 hours ago
    What a mess of an educational game.

    Sorry to be so negative, but one can barely parse the LLMish introduction, and thosebcontrols seem like a half finished personal obsidian document.

    Kind of weird coming from tao, I remember his math notes being quite approachable and well written.

    • thinking_cactus3 hours ago
      Tbf I think this is a tall order for someone who has never thought deeply about game design, I think something pretty cool could emerge from just a little bit of collaboration with a good game designer, or just putting a lot more thought and playtesting into it!
      • thirtygeo2 hours ago
        Maybe someone here should reach out and offer? Seems to have been lots of posts lately by people who are between gigs
    • baq8 minutes ago
      Terry’s love of math is at odds with us normies here. A ‘math game about math’ is everything he wants from a game, or so it seems.

      A proper normie should take the game and make it about dragons and lasers and swords and robots and princesses to save in another castle and it could be a success, like slay the spire. Or maybe a zachtronics-like game. Or spreadsheet spaceships um excuse me eve online is a thing right?

    • voidhorse3 hours ago
      The slop monster gets us all eventually. Some come to their senses and escape, others are never seen again.