30 pointsby BSPtreea day ago4 comments
  • antmana day ago
    From the project page “All code present in this project was written by me, without AI code generation or coding agents”
  • mangasmango12 hours ago
    looks great i have done something similar in the past using the same book but with html canvas and javascript for a free puzzle game I made, raycasting is so fascinating to me
    • BSPtree5 hours ago
      It really is. Sometimes I think of it as 1D raytracing: indeed of tracing rays for a grid, you trace them for a line in the central horizon of the screen :)
  • Wow, this takes me back. I'm curious how much time you have in this?
    • BSPtree18 hours ago
      Glad you like it! About 1.5-2 months. I wanted to build a raycaster so I decided to rewrite my fav DOS game while at it!
  • vivzkestrela day ago
    - stupid question: can you write a 3d game in c++ or python from scratch without using a GPT?
    • orangeboatsa day ago
      Are you saying that indie 3D games never existed prior to 2023?
    • BSPtree17 hours ago
      Ummm... Of course you can! Consider using opengl libraries like pyopengl. But I would write my own rasterizer (and I did)! With python though that path is much harder.
    • 16 hours ago
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