One can use this to automate robotics policy evaluation and training on diverse objects, and more on methods is in the paper. We use a combination of semantic features and predictive per-Gaussian physics to transform individual complex objects or entire scenes to simulation environments in Isaac Lab or MuJoCo. Pumpkin carving itself is a difficult task to model accurately in these simulators.
Happy carving, HN! Glad to know of failure modes with any generated objects/carves.