They don't really show it here, but supposedly a Cerebras' chip is sub-divided into a 2D mesh of what they call PEs (cores). So data flow generally flows in two axis, and maintains consistent timings to its 4 neighboring cores. They show the layers flowing from left-to-right being streamed by PEs, but I wonder how true that ends up being: maybe the communications are easier to stream via diagonals, or some other shape that has better topology for data flow.
Then, even from die shots of CPUs and GPUs we often see that cores are tiled as squares, and those don't have the same cross-core connection and streaming requirement. Now, I assume that some parts of what we call a core can be moved around more freely while maintaining whatever power/heating/timing requirements we have, so perhaps it's easier to 'force' a square by moving those loose parts around. But why do we confine those to squares? Is super-core layout just something not worth investing time into, like how interconnects are timed, non-convex tilings, and distances to I/O?
And for streaming architectures like Cerebras, why aren't other types of tilings considered, something like a hexagon grid? This could have 3 inputs / 3 outputs, which could allow more complex data flow (?). Similarly, we could have 8 connections with longer diagonals in a square tiling, etc.
I guess, what are the tradeoffs in place such that so many chip designs seem to reuse square tilings both locally and globally?
What do they mean by “unlike a GPU batch”? It’s not a hardware limitation of GPUs right? It’s just the scaffolding to do this in software isn’t available right
If something is roughly as intelligent as a normal human expert in a given area, but 100 times faster, that would be a valid example of super intelligence.
I'm sure that by some definitions like this we've already discovered narrow super intelligence.
For example - breadth of knowledge. Is knowledge a kind of intelligence? If so then current agents absolutely have a breadth of knowledge which is superhuman.