11 pointsby dyarosla8 hours ago3 comments
  • dyarosla6 hours ago
    I also compiled the full timeline of development, which you can browse here: https://wordminos.com/making-of/timeline.html
  • roldiean hour ago
    Great work, was fun to play!
    • dyaroslaan hour ago
      Thanks! It took a lot of tuning!
  • Bekamakhara3 hours ago
    which bit of polish changed how people reacted the most?
    • dyarosla2 hours ago
      I think it's still to be seen in the long run but so far two main ones come to mind

      - Adding a mascot(s) helped immensely for creating an identity / making it not another puzzler

      - Tuning the puzzle generation constraints: how frequent 2-,3-,4-,5- size pieces are, how many shared colors, how colored markers are laid out relative to one another in the board, all helped tune the puzzles from not being outlandishly difficult or mundanely boring.