The 2D version his has taken hundreds of hours, constant tweaking, and maxing out my top-tier subscription every single week, and building myself other helper-tools like a sprite/tile editor.
Then Opus 5.5 came out and revolutionized everything. And really made me question if this is all a waste of time and I should switch careers from coding -> blue collar. It's that good, and it will only get better.
3D Link: 3d.eldermyr.com (not multiplayer) 2D MMO Link: www.eldermyr.com/ (multiplayer)
What do we say, boys? Do we go back to trades? (I'm a technical project manager)
They might be more interested in creating apps that are helpful for their specific trades - perhaps that's an angle (and market) for you to explore here. There's one reason to learn more about blue collar trades.
if so: do you think people would be happy with the performance , reliability, and gameplay already?
imo you're glossing over every important element of an MMO that creates its' success and being impressed with a very nice polished MVP.
And to be clear, the MMO was the 2D game, which is quite polished. The 3D one is not anywhere near production ready and I did not claim it to be so.