1 pointby rgreen6 hours ago1 comment
  • rgreen6 hours ago
    This is a post I wrote about generating fast branchless C code and WebGPU compute shaders to evaluate Holdem and Omaha hands using hardware synthesis tooling. There is a live WebGPU demo at https://roderickgreen.com/demos/circuit-equity and MIT-licensed source in my github. I submitted it to HN after I published it and it didn't get any traction so I'm trying again.