So yeah, also appreciate having Go in the group instead of manually having to write Assembly.
However not many languages adopt ways to manually write SIMD, because most of us have no idea how to write good SIMD code in first place, I surely don't.
I work for a C++ timeseries database startup that leverages SIMD about as much as we possibly can, and except for some extremely rare places we just use libraries.
However even then, it depends on how the libraries API surface looks like.
Unless this was tongue in cheek, because this is in fact a problem with AI that it degrades your codebase in these types of ways.
"CGO 2022 Keynote: Compiler 2.0"
I'm grateful that Go a non-proprietary language offers these features.
Personally I will implement it in https://github.com/viggy28/streambed
I don’t understand this - how is it able to if the same go binary might run on unknown types? I’m assuming what it means is that the switch is implemented efficiently due to CPU branch prediction? I know fearless SIMD is doing cool stuff with static dispatch so that the feature set is checked just once at program start - is that what it means it’s doing under the hood? Very unclear.
> The AST rewrite creates multiple specialized copies of functions, variables, and types that mention simd types, where simd types are replaced with references to size-specialized types in simd/internal/bridge. Each of these bridge types is defined as an archsimd type, but with a restricted set of methods. The specialized functions, variables, and types acquire a suffix of the form @simdNNN, where NNN is either a vector length (128, 256, or 512) or 0, indicating emulation. Functions that mention simd internally, but not in their signature, are converted to wrappers that switch on the SIMD level detected at program start, and call the appropriate specialized version of that function. Specialized functions call other specialized functions directly without dispatch overhead (and perhaps with inlining). This rewrite strategy was chosen as a compromise between code duplication and SIMD performance; the overhead is hoisted as high as necessary to avoid dispatch within SIMD computations, but not higher. If SIMD dispatch appears “too low” in a computation, a gratuitous mention of a simd type will move it upwards, as in this example:
The one negative I'd say is that often autovectorisation is 'good enough' and this doesn't really tackle that gap.
There's a CL stack here:
It's hard to make predictions with an open source project, but my personal guess is some flavor of it will land (including it is already demonstrating good results without an enormous level of code complexity in the compiler and without overly slowing down compile speeds), but I guess we'll see.
It's being driven by an external contributor who has landed some good changes in the past to the Go compiler. (I think the autovectorization work might be part of their PhD or other academic research, but not sure.)
While reaching out to CGO is the easier way, it doesn't mean it is the only tool available in Go.
You'd think these people would know the meaning of API, no?