Hah, I did not expect that. I can't imagine any end users will be able to name that one.
Doing it 30x more frequent than needed costs more, no matter if it's only 1 pixel.
This problem is not isolated to me or to just one machine. Check out the chromium bug about the tab loading spinner, for example. It is a "simple" spinner as well.
Or the Zed editor, which spams screen redraws even when nothing changes at all, so it has high GPU usage for still picture.
But do really have the CPU/GPU go idle, you need to not use them; the only solution to that is to show still images, aka reduce FPS.