For apps, it's a whole different story: app reviewers won't let incomplete apps in their stores, and even for compete apps filling in all the paperwork (privacy policy, support contacts, age ratings and whatnot) can easily take a day (or more, if you're doing it for the first time). I kinda bite the bullet and work on making my whatever prototype into a publishable MVP, but that part often feels just like work and not like a fun project as it's supposed to be.