I'm honestly not too aware of the true scene of which optimizers are used nowadays by which labs (though I think Moonshot has shown Muon's ability to scale to large models, and Muon is definitely more used now).
That being said, obviously orthogonalization is pretty expensive! I looked it up and it's roughly 5-15% slower per step, but it converges in fewer steps fwiw. I'm guessing it's also less battle-tested than AdamW is, so AdamW still might be the safer option (and you're gonna have to use AdamW for your 1D params anyways).