They're playing with that with the Xbox Full Screen Experience on ROG Xbox Ally, but it's still running Windows 11 underneath. I just want the Xbox.
Honestly, it's like magic that I can run "The Finals" on highest settings without any hiccup. It literally 'just works'. Happy that I could completely get rid of Windows (it was only there for gaming). It's still hard to believe, given back in 2008 when playing CS I had framerate bugs, text would not render properly (even after messing around with it for some days), and mouse input was.. not ideal. It's come a long way since the days of WINE.
FWIW, I moved from Debian to "Nobara Linux" for this. Mostly because I was in the mood for some distro hopping as well. Highly recommend the experience. (https://nobaraproject.org/). It was a smooth experience from the start, no issues installing it, drivers worked out-of-the-box, audio settings all worked fine, and Steam was pre-installed as well. Super cool.
Would not move back to Windows gaming for Ubisoft games lol.
Definitely lowers the barrier of entry for someone entirely new to Linux as well.
I'm running this on AMD CPU & GPU (because AMD historically was always better supported than Nvidia). I've not run into any issues the past weeks. Discord and the game both run smoothly. Honestly hard to believe given how rough it was in the past.
That said, I don't play a wide variety of games, I tend to stick with a single game for years. So I'm happy just running "The Finals" and haven't tried other games lol.
What kind of issues are you running into with Bazzite?
It's still amazing how well gaming on Linux works, but the only reason why I wanted a Steam machine is becasue when a few friends are over, I don't want to spend twenty minutes fiddling with controllers, it kills the mood. I want to turn it on and game immediately.
However, from a consumer perspective, this is incredibly frustrating. The average person does not think of "linux vs. windows". They just bought the steam deck and when they bought For Honor it was sold on that "platform". Again, it's hard to blame Ubisoft for this conundrum since they were never necessarily trying to be steam deck compliant to begin with, but it definitely feels wrong to take the game away from a player in this perspective.
All that being said, historically across many games such as Rust, many are quick to blame linux for cheating, but pragmatically banning linux has yet to measurably reduce the amount of cheating that players report experiencing, so I don't agree with the decision at all. It's a footgun disguised as a band aid
https://store.steampowered.com/app/304390/FOR_HONOR/
https://www.ubisoft.com/en-us/help/for-honor/article/system-...
i hate ubisoft as much as the next person, but if they listed the game as only supporting windows when it launched, and someone bought it for linux despite it not being supported, ubisoft did not make a "mistake" in selling the game to them. the buyer made a decision to purchase the game for an unsupported system.
(the rule i follow, which hasn't gone wrong yet, is to avoid all ubisoft games like the plague)
edit: am i missing something here? those disagreeing, please let me know why you believe you deserve a refund in this situation, knowing that ubisoft only advertised support for windows.
From what I understand Easy Anti Cheat, makes it very easy for developers to run on Linux, basically it is a compile setting to support it. It is one of the anti-cheat providers that had decent Linux support since the beginning.
Back before Proton and when it was new developers often denied requests for turning on Linux support, however this is the first time I head a developer actively turning it off.
I think it speaks volumes of their intent that the game is to be "fully removed from the Linux platform", and they won't offer the single player experience or non competitive experience for Linux based customers.
On top of that it seems to me they tried sneaking this statement in an announcement titled "Ranked FAQ". This shows they have no respect for their customers.
https://dev.epicgames.com/docs/epic-online-services/platform...
Honestly Valve should have a stricter warning if a game is Windows only
the "system requirements" section is right there, with "OS" being the first line. i dont agree that this is a valve thing.
[1] https://www.ign.com/articles/ubisoft-exec-says-gamers-need-t...
Nothing makes more comfortable than not playing Ubisoft games.
Even sending metadata so the client can use local sprites to render the enemy is hackable, if the end-user knows the coordinates where to render the enemy, it can immediately tell the server that "user aimed at $COORDS and pulled the trigger"...
Easy Anti cheat works as a software but doesn't work as an anti cheat system.
Looking at the Steam page for this game, there's a "year 10 roadmap" post.
I remember in the old days some games had optional anticheat and there were servers with and without it.
it'd be an additional expense for a very small % of the player base of a 9 year old game.
you're all the worse.
You either put some trust into the systems made by other people, or you don't touch computers at all.
I think it's already more than 0,1% in most popular games online, but I am assuming it would be just unplayable without anticheat.
People are so brain washed that it is essential that here we are, sad companies won't take the option you giving them root access on linux too!
a much better solution would be absolutely no root kit, but players picking "never play with this player gain". done. boardgame.com does this and it is very much perfect and flawless.
Nevermind, wrong company.
But a year after that bullshit, then Ubisoft started pushing the always-online requirement for even single player games like assassins creed. Maybe you were thinking of that?