I don't care how the M6 compares to the M1, even when the M6 2.3x compared to M1 in Excel spreadsheet. That is no measurement even in accounting. The dead time is not the Excel.
I am to only one?
Says 1.2x for multithreaded and doesn't specify (I presume smaller) for single-threaded. That's compared to M5 not M5 Pro, so M5 Pro is likely significantly faster.
Do you just mean in terms of getting something for the cheapest possible price or are you talking about quality going down in some way?
Not that they're a bad deal now, but at European prices of over €1000 for M6/16GB/256GB it's a psychological barrier that's been broken.
Interesting that Apple quotes performances when playing Cyberpunk 2077 ! Maybe they will want to care more about gaming ?
And while i'm at it, I was wondering a few weeks ago if I should try this game on my M3 pro. Anyone has played it on Apple and has feedback ?
They include game metrics in their marketing often, because they know their customers care about gaming. But no—for whatever reason, it never translates into Apple caring about gaming. I don't get it, but that's the way it has been for a long time.
They’ve also said when they pull Rosetta for intel compatibility, it will still be available for old games to use, which is a huge improvement from their usual stance of “that game studio that hasn’t existed since 2008 should dust off their code and update it to our new architecture.”
(it was late in it's lifecycle and there were frequent sales)
I paid $499 for my M4 back in April with the academic discount since I predicted the next generation base model would cost more. Sadly my prediction was correct: $599 to $899 is steep. I understand why; the prices of DIMMs, GPUs, and SSDs have also skyrocketed. But $899 for a base Mac Mini is painful, even if the alternatives on the current market are also painfully expensive.