5 pointsby hyhmrright6 hours ago4 comments
  • alvis6 hours ago
    These models don't take claude.md, Claude Code does, and claude.md still get fed to these models if you're using Claude Code.

    That said, prompting on opus 5 needs new technique: https://platform.claude.com/docs/en/build-with-claude/prompt...

    • hyhmrright4 hours ago
      Thanks; the issue likely stemmed from the translation software used previously. I’ve seen many people online mention that removing skills like "superpowers" reduces token consumption and shortens completion times. I also read that Anthropic removed over 80% of the system prompts for Claude Code. I’m interested in finding out how to adjust `claude.md` and the installed skills to better optimize performance for the Opus 5 and Fable 5 models.
  • BearBest4 hours ago
    You need to distinguish between the model and the agent. claude.md skills rules are handled by the agent.

    The model is similar to the brain, and the agent is similar to the hands. The brain directs the hands to take claude.md skills rules and other resources to feed the brain.

  • gojkoa6 hours ago
    where did you get the "are no longer compatible" part? we moved from opus 4 to opus 5 without changing anything and no specific conflicts. used fable for a while, also did not have to change anything. I read some advice on the anthropic website that opus 5 doesn't require as many examples as before, but this was a recommendation how to make things shorter, not a backwards compatibility issue.
    • hyhmrright4 hours ago
      Thanks; the issue likely stemmed from the translation software used previously. I’ve seen many people online mention that removing skills like "superpowers" reduces token consumption and shortens completion times. I also read that Anthropic removed over 80% of the system prompts for Claude Code. I’m interested in finding out how to adjust `claude.md` and the installed skills to better optimize performance for the Opus 5 and Fable 5 models.
  • vasanthrb6 hours ago
    [flagged]