But more importantly (as this "Game Boy" option reveals), the head honcho is really responsive with the items in the store. I had purchased a coffee mug a few years back and complained on Twitter that they need to sell larger mugs instead of only offering little tiny baby mugs that only hold ~8 ounces of liquid. The next day, he added giant 48-ounce monsters to the store and I've been drinking out of that mug every day since.
https://github.com/gsxhq/gsxui
https://github.com/jackielii/structpages is what I might call a framework that GSX sits nicely in.
Also one ai haven't tried: Templ.
That's great but I believe it's still over-engineered. Unless it's a web site that can tolerate no downtime at all during schema updates, SQLite in WAL2 mode is more than enough. Moreover, in Postgres version upgrades can't be done without significant downtime (or setting up replication and performing a complex dance), so even that isn't so cut and dry.
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I personally find Postgres WAY easier than SQLite simply because of the deployment story. I do a lot of hotfixes and dangerous stuff on personal projects, and having two databases complicates that tremendously. I like being able to run hot code on prod.
For the record, this is not the same reason I like postgres for actual production code
The difference is only in the deployment/maintenance.
And considering the context he stated, zero downtime really doesn't seem like something he's worrying about.
it is a real, honest-to-goodness mario-bros inspired GameBoy game with four levels over three biomes ending in a slop factory where you battle final boss warren buffering (an online character I beef with, we are friends)
if you beat him it unlocks the source code for htmx 4.0
game was written by Stephen Mitchell (aka scum) by hand, using GBStudio w/heavy customizations, hoping to get an essay by him up soon talking about the creation of the game
carts were produced w/the expertise of Jarason Banes who also did the cover design. Cover art is by Ash (https://www.fiverr.com/ae1996/) who also did the soft-cover art for https://hypermedia.systems
Hope you find it enjoyable if you get a copy and at least find it funny if you don't :)
Love HTMX, can't wait for my https://brickboy.xyz/ to arrive so I can get to work!
There's a source code reader at the end of the game, tbd if there are transfer abilities, I haven't beat it yet
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