the other 50MiB is nvidia kernel module patching, 39 of which was a worst case memory reserve (32 general, and 7 for copy engine stuff). 9mb was reducing page table entry budget (12GB/4KB * 8bytes per PTE is 24megs, i couldnt go lower since it started breaking haha.). and there was around 4.5 megs of old legacy code.
i only tested llama.cpp since it's my only usecase.