5 pointsby sxx06 hours ago1 comment
  • sxx06 hours ago
    Hi,I'm proposing a solution similar to Event Sourcing , but more radical: causality at the runtime level

    This is achieved through either architectural or process-level separation.

    Traditional state machine modeling couples causality with state. I believe causality is more fundamental than state.

    A concrete example in game development:

    https://notes.shixiangxi.com/en/docs/dual-world-theory/pract...