Whats even more interesting IMHO is that according to TFA the most popular platform in terms of usage is Android. This is probably related to the large amount of dedicated Android gaming devices like the Ayn Thor and similar.
100%. They're easily the gold standard for emulation and open-source gaming...and possibly open-source projects in general.
The effort they put into the announcements is frankly amazing and shows what a labor of love this project is.
Dolphin Team, you are amazing and hilarious.
> It was clear that something had to change. Bunny
When this issue was brought up in one of our chats, a former Dolphin developer suggested that we should give Bunny a try.
Another mention of bunny [0] gives them good exposure, and not just because they're an European company!
What happened was that Dolphins developers wanted to release the emulator on Steam. Valve, independently from anyone else, send a message to Nintendo's legal team asking if they think it's permissible to distribute Dolphin on Steam. Nintendo's lawyers essentially responded with the company's policy on emulation ("third parties doing emulation is not okay") and that they might consider looking into their options should Dolphin release on Steam. After that, Valve told the Dolphin developers that the game was banned from Steam.
Nobody send any legal threats or anything; no C&D was issued, no DMCA invoked, no lawsuits, nothing. As far as the legal side of things is considered, the only thing that happened is that a business refused to do business with someone. (Which is generally their right to do, as long as it's not because that someone belongs to a protected class and being an emulation developer is not a protected class.) That's why Dolphin's devs also effectively had no recourse, even if they could pay the necessary lawyers. You can't force someone else to sell/publish your stuff.
Nintendo (among other creative corporations) do not seem to realise that invite to play creates an attachment to the product that is deeper than a license agreement, which is our shared cultural filament.