40 pointsby downbad_5 hours ago9 comments
  • lizknopean hour ago
    This seems to work if everyone is peaceful with each other.

    What happens when two neighboring countries have a conflict but one of them decides to work less and is comfortable with less economic growth. The other keeps pushing harder and ends up with excess money that they put into their military. Now they can invade their neighbor.

    Economic power generally leads to military power. Maybe the world shouldn't be this way but it is.

    • fragmede25 minutes ago
      Oh good. Climate change causing wars over changing limited resources means we'll still have jobs.

      The broken window fallacy, now with crop failures and artillery.

  • wookmaster3 hours ago
    There’s an odd goal with “productivity” by CEOs in recent years under some obsession to solve a problem that doesn’t exist. I suspect in the US where it’s shown time and time again businesses don’t value human lives we will not see this which is sad. Humans could improve so much if we chose to.
    • SpicyLemonZest36 minutes ago
      Humans are great at solving problems we put our minds to. But one of the problems humans often want to resolve is "I would like to have more and better stuff". That's why there's a lot of discussion about "productivity", the term refers to a business's capacity to satisfy that demand.

      You can, of course, argue that it's wrong for humans to want that. The author refers approvingly to some hunter-gatherer societies where people do 20-25 hours of what we would call labor tasks a week because they simply don't demand any products or services beyond mere subsistence. But there's a hidden judo move here, where he talks a lot about their subjective enjoyment and satisfaction, in order to avoid squarely confronting the fact that their lack of productivity means their material conditions are much, much worse than ours.

      In general, if you keep an eye out in detailed anthropological literature, you'll find a lot of similar alarm bells. I just found this matter-of-fact paragraph from Daniel Everett I was vaguely remembering, which is written in a neutral to approving tone and yet clearly describes the men of the Pirahã hunter-gatherers pushing their wives into prostitution (https://web.archive.org/web/20190808091528/https://www.edge....):

      > It depends on the river trader, but sex is also a very common trade item. So you see these foreign babies being raised among the Pirahã. It's mainly the husband who works out the deal. Single women can negotiate on their own; wives wouldn't make that offer unless their husband negotiated it. In their dealings with outsiders, men take the lead, and the women won't usually come around unless they're called by Pirahã men. But promiscuity is not a problem for the Pirahã. It doesn't violate any values that they have.

  • CachedaCodes4 hours ago
    Four-day week trials, for example, keep showing productivity holds or improves — Iceland ran the biggest pilot, the UK had 61 companies in their trial, Microsoft Japan saw a 40% boost. The data is there.

    Yet I know a CEO who suggested implementing a four-day week if the least productive 10% of workers came in an extra day instead. Just bonkers.

    • thegrim33an hour ago
      The extreme cognitive dissonance in these types is so odd - on the one hand, they claim that CEOs are these money-hungry evil tycoons who want to get as much out of their employees as possible, yet on the other hand, they also claim 4 day work weeks are supposedly so amazing and effective and improve productivity.

      So .. why wouldn't these horrible CEOs who want to leech everything possible out of their employees gladly/immediately choose to implement 4 day work weeks, when they would supposedly make their employees more productive for the same cost? Why would they refuse to take that?

      • SpicyLemonZestan hour ago
        I'm not sure which types you have in mind? The most strident critics of CEOs I know say they're not just money hungry; they're power and status hungry, and will happily trade off additional money for opportunities to show that they're high status or exert additional power over the little folks. If that's what you value, directing your employees' lives for an extra day every week may be worth leaving a lot of money on the table.
        • itakean hour ago
          If their goal is power and status, 4 day work week, at lower wages, frees up capital to hire more humans to control.

          Option A: 800 employees working 5 days per week.

          Option B: 960 employees working 4 days per week (and producing more than the 800)

          • Timon311 minutes ago
            You're assuming they'd prefer to control more people, but what if they prefer having more control over less people?
  • myrmidon4 hours ago
    Decreasing working hours increases labor availability (=> so you'd expect people to get paid less as a result), but higher headcount for comparable output is also totally undesirable for an employer: The only potential benefit is some limited redundancy (bus factor), but this comes at the cost of communication overhead (meetings), decreased software design coherence, no "single source of truth" (person), all of which cost money/time to mitigate.

    I don't like it, but I understand why we ended up here...

    • apothegm3 hours ago
      And the link between health insurance and work that we have in the US makes that math even uglier.
    • 1over1374 hours ago
      For software maybe, but that’s just one industry.
      • myrmidon4 hours ago
        You have very similar mechanics elsewhere though. More people => invariably more communication/HR/information management overhead pretty much regardless of what they do, and you grow the labor supply also (=> more people willing to work shorter hours).
    • casey23 hours ago
      We need a new business structure that allows decentralized workers. Ironically these systems exist, and are called play, and are often used to get around child labor laws. The Queen Ants own the forever games (Roblox, LOL, Fortnite, Minecraft). A less playful example is Open Sores. These systems are mostly decentralized, but we need a design that only allows groups to form in specific blocking situations, like ants building a bridge.
  • dismalaf2 hours ago
    "Less work" is productivity. Economists are absolutely obsessed with it.

    Now, as far as reducing the hours we work, there's a problem. If we decide to take our productivity gains to work only 20 hours per week, someone else can "undercut" us by working 30. Or 40. And so on.

    And part of the obsession with job creation is the fact we've taken on so many immigrants who need jobs lest they become a major drag on the economy.

    Anyhow, if we want to work less, it's almost inevitable it has to come through government regulation. Put a cap on how many hours a job can require. Minimum vacation amounts. Etc... but then how do you deal with entrepreneurs? Or ensure that a single job can provide a decent standard of living even if it's a low productivity job. And so on...

  • Validark2 hours ago
    > Another term for such societies is egalitarian societies—they are the only societies without social hierarchies that have ever been found. Their ethos, founded in play, is one that prohibits any one person from having more status or goods than any other. In a world without work, or without so much of it, we would all be less concerned with moving up some ladder, ultimately to nowhere, and more concerned with the happiness of others, who are, after all, our playmates.

    I can almost smell the marijuana. Why don't more people go live with these egalitarian hunter-gathers if it's all so hunky-dory? Apparently you don't even need to hunt or gather according to the article. You can just "play", all day every day for millions of years, without writing anything down, without sharing and advancing knowledge and science, without inventing airplanes or ships or going to the moon, without electricity, air conditioning, indoor plumbing, refrigeration, computers, running water, manufacturing and distribution networks that bring you your specific clothes and random trinkets, antibiotics, vaccines, and on and on.

    The article asserts there's no evidence that Einstein wouldn't have put pen to paper without work. Just who is going to manufacture billions of pens and pencils and paper "for fun", on roads paved "for fun" delivered by boats, trains, and truckers for fun? And all of those people were fed, had doctors and teachers and spent most of their lives in buildings built "for fun"? And someone collected all of their trash once a week? Someone cleaned all the toilets?

    I worked on free and open source software for years without making a penny. I understand that we may create things "for fun" and many people genuinely want to improve the plight of our fellow man and donate money and/or time to charities.

    However, I also recognize that somebody has to move your Amazon packages. Imagine if anybody could just call out every day or nobody had to move your package unless they really felt like it would be fun. No bosses or hierarchy anywhere.

  • casey23 hours ago
    Quite a few fallacies in the article the largest relating to evolution. Sure we aren't evolutionary predisposed to work, but Europeans, North Africans, Asians are genetically and we have plenty of ancestors and examples of life that spend their whole lives working
    • amanaplanacanalan hour ago
      It's hard to know how long evolution takes to work in some of these things. Are we still better adapted to a hunter gatherer lifestyle, even if we have hundreds of generations with agriculture now? This is essentially the same question that adherents of "primal" or "paleo" diets and lifestyles ask.

      On the one hand, humans are pretty adaptable. We had colonized a large part of the world even before the invention of agriculture. Some adaptations, like loss of skin pigmentation in Europeans, happened relatively quickly, we think.

      On the other hand, other adaptations, like the ability to digest lactose into adulthood relied on specific mutations that still haven't spread through the whole population.

      I suspect that we would be happier with less work, and more time socializing, singing and dancing, and more time in nature, but how would you ever prove it?

      • fragmede8 minutes ago
        Stick electrodes into everyone's brains so they can get a measure of how happy people are, and then they can run experiments on us.
    • tomjakubowski42 minutes ago
      > Sure we aren't evolutionary predisposed to work, but Europeans, North Africans, Asians are genetically

      What?

  • pfdietz5 hours ago
    Sure, politicians are going to be happy with less economic power, and as a result less political and military power. Seems exactly like something politicians would go for. /s
  • naveen994 hours ago
    They have name for “Less work for same pay” : inflation.
    • wildrhythms4 hours ago
      Seems like today's more-work-less-pay model also leads to inflation, so I'm not sure what you're getting at.
      • jen202 hours ago
        The thing being hinted at is there is an already an English term to describe the notion of the value of a unit of something decreasing over time, which is “inflation”. Not causation, just definition.
        • amanaplanacanalan hour ago
          This is confused. Less work for same pay means each unit of work is more valuable, in other words deflation.
    • eulgro4 hours ago
      That's less productivity for same pay. We can have less work without impacting productivity much.