4 pointsby BradleyChatha3 hours ago1 comment
  • BradleyChatha3 hours ago
    (I'm not the author, but I'm pretty sure he lurks around HN sometimes).

    A quick summary directly lifted from the blog post:

    In this blog, I’ll go over some features of D and how I use them to make games. The TL;DR is:

        * A single language for game logic and scripting.
        * Fast compile times under 1 second.
        * The freedom to choose the best memory allocation strategy.
        * Achieving C-like speed with a much cleaner developer experience.