And then through a LoRA adapter, you can ground the diffuser on the base model’s distribution (essentially have it “compare” its proposals against what the base model would’ve generated), which effectively means: exact same byte-for-byte output for the same seed, just roughly twice as fast (which should improve even more for batched tasks).
I’m not an expert, more of a “practicing enthusiast,” so I might be missing something, but at first glance, this reads super exciting to me.
It's the same reason there's a difference in speed between "prompt processing" and "generation". The former is just taking the pre-generated prompt and building the KV cache, which is parallel, not autoregressive and therefore way faster.
So let's say a draft model generates 5 tokens, all 5 of these can be verified in parallel with a single forward pass of the target model. The target model may only accept the first 4 tokens (or whatever) but as long as the 5 forward passes of the draft model + 1 prefill of the target model is faster than 4 forward passes of the target, you will have a speedup while maintaining the exact output distribution as the target.
then once successfully trained you get faster inference from just the diffusion model
Consider that outputting two tokens at a time will be a (2-epsilon)x speedup over running one token at a time. As your block size increases, you quickly get to fast enough that it doesn't matter sooooo much whether you're doing blocks or actual all-at-once generation. What matters, then, is there quality trade-off for moving to block-mode output. And here it sounds like they've minimized that trade-off.
This startup seems to have been at it a while.
From our look into it - amazing speed, but challenges remain around time-to-first-token user experience and overall answer quality.
Can absolutely see this working if we can get the speed and accuracy up to that “good enough” position for cheaper models - or non-user facing async work.
One other question I’ve had is wondering if it’s possible to actually set a huge amount of text to diffuse as the output - using a larger body to mechanically force greater levels of reasoning. I’m sure there’s some incredibly interesting research taking place in the big labs on this.
However quality is really important. I tried that site and clicked one of their examples, "create a javascript animation". Fast response, but while it starts like this
``` Below is a self‑contained HTML + CSS + JavaScript example that creates a simple, smooth animation: a colorful ball bounces around the browser window while leaving a fading trail behind it.
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>JavaScript Bounce Animation</title> <style> body, html { margin: 0; padding: 0;
```
the answer then degrades to
``` radius: BALL_RADIUS, color: BALL_COLOR, traivD O] // array of previous {x,y} positions }; ```
Then more things start creeping in
``` // 3⃣ Bounce off walls if (ball.G 0 ball.radius < 0 || ball.x + ball.radius > _7{nas.width) { ball.vx *= -1; ibSl.x = Math.max(ball.radius, Math.min(ball.x, canvbbF4idth - ball.radius)); } if
```
and the more it goes on the worse it gets
``` Ho7 J3 Works 0 Atep | Description | ```
and
``` • prwrZ8}E6on 5 jdF wVuJg Ar touc> 2ysteners ,2 Ppawn \?) balls w>SFu the 8b$] cliM#]9 ```
This is for the demo on the front page, so I expect this is a pretty good outcome compared to what else you might ask.
I also asked it some technical details about how diffusion LLMs could work and it provided grammatically-correct plausible answers in a very short time (I don't know the tech to say if it's correct or not).
Sadly, it does not perform at the level of e.g. Haiku 3.5 for tool calling, despite their own benchmarks claiming parity with Haiku 4.5, but it does compete with Flash Lite there too.
Anything with very targeted output, sufficient existing input and that benefits from a seamless feeling lends itself to dLLMs. Could see a place in tab-complete too, though Cursors model seems to be sufficiently low latency already.
I have an agentic benchmark and it shows Mercury 2 at 19/25 in 58 seconds and Mimo v2 Flash at 22/25 in 109 seconds
https://sql-benchmark.nicklothian.com/?highlight=xiaomi_mimo... (flip to the Cost vs Performance tab to see speed more graphically too)
https://chatjimmy.ai/ from Taalas seems down at the moment but if you really want speed.... 18,000 tps is something to experience
Kimi, Mimimax and GLM models provide far more robust coding assistance at sometimes no cost (financed via data sharing) or for very cheap. Output quality, tool calling reliability and task adherence tend to be far more reliable across all three over Mercury 2, so if you consider the time to get usable code including reviews, manual fixes, different prompting attempts, etc. end-to-end you'll be faster.
Only "coding" task I have found Mercury 2 to have a place for code generation is a browser desktop with simple generated applets. Think artefacts/canvas output but via a search field if the applet has been generated previously.
With other models, I need to hide the load behind a splash screen, but with Mercury 2 it is so fast that it can feel frictionless. The demo at this point is limited by the fact that venturing beyond a simple calculator or todo list, the output becomes unpredictable and I struggle to get Mercury 2 to rely on pre-made components, etc. to ensure consistent appearance and a11y.
Despite the benchmarks, cost and speed figure suggesting something different, I have had the best overall results with Haiku 4.5, simply because GPT-5.4-nano is still unwilling to play nice with my approach to UI components. I am currently experimenting with some routing, using different models for different complexity, then using loading spinners only for certain models, but even if that works reliably, any model that I cannot force to rely on UI components in a consistent manner isn't gonna work, so for the time being it'd just route between less expensive and more expensive Anthropic models.
Coding wise, one more exception can be in-line suggestions, though I have no way to fairly compare that because the tab models I know about (like Cursors) are not available via API, but Mercury 2 seems to perform solidly there, at least in Zed for a TS code base.
Basically, whether code or anything else, unless your task is truly latency dependent, I believe there are better options out there. If it is, Mercury 2 can enable some amazing things.
https://www.emergentmind.com/topics/dflash-block-diffusion-f...
There are several Mac implementations of it that show > 2x faster Qwen3.5 already.
> I understand it improved by 3x, but has the bottleneck shifted from Memory Bandwidth to Compute? Or is Memory Bandwidth still dominant?
But why did you post your comment in Japanese? We have so many good options for automated translation nowadays!
でも、なぜ日本語でコメントを投稿したんですか?最近は自動翻訳の良い選択肢がたくさんあるのに!
> 2025-04-12: Released I-DLM-8B, I-DLM-32B, and I-DLM-8B-LoRA on HuggingFace.
Is this old already? Not saying that's a bad thing, since it seems very sophisticated. Just curious if there's an update
[0] https://docs.inceptionlabs.ai/get-started/models#mercury-2