1 pointby rajgandhi956 hours ago1 comment
  • rajgandhi956 hours ago
    Point clouds are widely used in robotics, mapping, and 3D scanning. Most of the tools for working with them are written in C++, which can make development harder due to manual memory management and complex build systems. I started building threecrate, a Rust library for point-cloud and mesh processing, to explore whether Rust could offer a cleaner and safer foundation for this kind of work.