1 pointby kdubber10 hours ago1 comment
  • kdubber10 hours ago
    I built this mostly as an experiment. I wanted to see how far you could push AI to own an entire game pipeline end to end. Not just the gameplay interaction but the puzzle creation itself. Could you build something that consistently generates interesting, playable puzzles without a human curating every one? The result is a daily deduction game. There's a hidden answer each day, and you get five open-ended questions to find it. You're interrogating an AI called the Source, which has a unique personality trait that colors every response. It answers honestly, just through a particular lens. Two AI problems had to work together for this to be playable. The puzzle factory, generating puzzles that are interesting, able to be played by anyone without special knowledge and fun to play; and the Source, which has to stay in character while still being genuinely useful as a deduction target without allowing the player the cheat. Getting both of those right at the same time took quite a bit of work. And doing it with a model that doesn't break the bank was an additional hurdle. No account required, free, runs in the browser. Try it out and let me know what you think!