AI led to not only longer hours overall, but also a shift from development to bug fixing and a 19.6% increase in out-of-hour commits. So longer hours, less interesting tasks, and more weekend work.
https://www.scientificamerican.com/article/why-developers-us...
I suppose some say this is an argument in favor of non-human workers, but the whole point of this endeavor should be to improve human society. (Isn’t that, allegedly, what tech companies are all about? :p)
and better yet for the corporate overlord, the worker becomes more replaceable as well. their knowledge is less valuable and their overall skill is also less. they are in a sort of perpetual race to the bottom where they are just the meat monkey in the loop that is only valuable for keeping their agent(s) on task.
profits go up but the company knows in their darkest nights that they are also easily replaced. all of capitalism is just a house of cards waiting for the next model to pull the final card out from beneath us and then there will be truly nothing left except a handful of frontier ai companies who are fully integrated with government powers for all 'lawful purposes.'
the riots in the streets are easily quelled without a human in the loop.
Compare playing Counter Strike with having a game of cricket.
Cricket takes a while to organise and set up. You have to contact your pals, physically travel to the field and set up the wickets. Then expect to commit several hours to the game.
Meanwhile, Counter Strike takes no effort. You move your arm to the mouse and click. A game is like 5 minutes of commitment.
The trouble is, before you know it you've spent 5 hours on Counter Strike. You could have easily played cricket in that time, caught up with your pals and exercised your body to boot.