made 50% in framer (scroll triggers, variants, text interactions) and 50% in unicorn studio (webgl scene, effects)
none of these tools are made for this use case initially, it took a lot of tinkering and console debugging to reach this level of control.
You have an almost trigger attention grab - from a marketing/advertising pov, I'll repeat, this is quite good. I wish the content was different but only bc I think it will really strongly resonate with some people - which of course is itself a metric of success.
I really like the experience and the incredible potential for artistic expression with this framework.
I think you might be onto something significant - it could almost be like its own form. (I'm not on much of the internet - so just ignore me if this a style I ought to exactly know)
Regardless, well done!