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Ecma Technical Committee 57: Standardization of the High-Level Shading Language
(
devblogs.microsoft.com
)
7 points
by
aenvoker
8 hours ago
1 comment
sagacity
6 hours ago
I'm curious to see how this will affect WGSL as used by WebGPU. It's probably not a bad idea if that gets replaced at some point, to make it even easier to port shaders from native applications to ones running in the browser.