81 pointsby graphpilled8 hours ago11 comments
  • Foreignborn5 hours ago
    I _really_ think you have an interesting tool, but the workflow loop isn't fully there.

    Please let me revise or remix a suggested node. I find them extremely engaging, and I can envision ways of sort of "spinning off" even further than it's suggestions. Think Brian Eno's Oblique Strategies.

    To me, this is hinting at really interesting creative processes that feel much more humane than how most LLMs work today.

    • graphpilled5 hours ago
      The Oblique Strategies comparison is exactly the vibe I was going for—generative constraints that open up possibilities rather than closing them down. Node editing is the top priority right now. You're right that the loop isn't complete without it.
      • mistrial94 hours ago
        so great to see Oblique Strategies by Eno surviving in minds of 2026
  • ArchieScrivener6 hours ago
    Can I edit a node to modify the next branch, or add my own in if the offerings are not quite right? Do you foresee this being useful in evaluating scripts by pulling out the story structure and 'grading' the story graphing?
    • graphpilled5 hours ago
      Not yet, but both are on the roadmap. Manual node editing is the next priority—letting you tweak branches or add your own directions.

      The script evaluation idea is interesting—you're not the first to suggest it. The extraction pipeline already identifies structural elements like scene mirroring and character arc inversions, so exposing that as an analysis tool isn't a huge leap. Definitely something I want to explore.

  • riidom5 hours ago
    The output looks pretty useful. It got a bit weird when I wanted to explore alternative branchens and nodes started to overlap each other (I tried free/unregistered, if that helps).
    • graphpilled5 hours ago
      Thanks for flagging that—the node overlap issue is a known bug when the graph gets dense. I'm working on better auto-layout. Appreciate the report.
  • skeltoac5 hours ago
    I have a writing assistant working on a script and I’d like to give it access to your tool. Is this a mode of operation you want to support?
    • graphpilled5 hours ago
      Interesting use case. I don't have a public API yet, but it's something I'd consider if there's demand. What kind of integration are you imagining—feeding prompts in and getting branches back, or something else?
      • skeltoac4 hours ago
        Enthusiastic amateur here. I have no film school or real writing experience.

        I’d use it to explore branching first. My system has a rich knowledge tree and could write some very detailed prompts. We would discuss the results and integrate them into our tree.

        I want to have that visual graph representation for myself as well, but it seems like my text repo really needs some structural formality.

        I also think your system would be a good consultant for mine. We have questions about story writing, you have an endpoint for that.

        My current story is being written for the page, no film contemplated yet, so I haven’t thought about access your screenplay tools yet.

        • graphpilled4 hours ago
          That's a cool setup. An API that returns the branching structure as JSON would fit your use case well—you'd feed in a prompt, get back the graph, and integrate it into your knowledge tree however you want.

          I'll keep this in mind as I plan the API. If you want to stay in touch, I just created an X account—it's on my HN profile.

  • 9999000009996 hours ago
    It's cool.

    My one issue is stories can't end in the tool. That should be an option instead of more branches appearing

    • graphpilled5 hours ago
      Good point—you're right, there should be a way to mark a branch as an endpoint instead of forcing more branches. Adding that to the list. Thanks.
  • mmarvin6 hours ago
    Awesome work. Would be cool if you could publish the list of movies that you chose for finetuning. Just out of curiosity.
    • graphpilled6 hours ago
      Thanks! Here's the full list: 2001: A Space Odyssey, 8½, Aguirre the Wrath of God, Ali: Fear Eats the Soul, All That Heaven Allows, Apocalypse Now, Ashes and Diamonds, A Woman Under the Influence, Barry Lyndon, Bicycle Thieves, Breathless, Casablanca, Céline and Julie Go Boating, Chinatown, Chinese Roulette, Citizen Kane, City Lights, City of Pirates, Contempt, Daisies, Damnation, Dishonored, Earth, Electra My Love, El Topo, Eraserhead, Eyes Wide Shut, Film Socialisme, Fitzcarraldo, Fuego en Castilla, Hiroshima Mon Amour, Holy Motors, Inauguration of the Pleasure Dome, In a Year with 13 Moons, India Song, Inland Empire, Irma Vep, Koyaanisqatsi, La Dolce Vita, La Jetée, Late Spring, L'Eau de la Seine, Le Voyage dans la Lune, Lolita, Los Olvidados, Lost Highway, Lucifer Rising, Man with a Movie Camera, Metropolis, Mirror, Mulholland Drive, Night Music, Ordet, Orpheus, Persona, Pickpocket, Playtime, Psycho, Rebecca, Rosemary's Baby, Rumble Fish, Scarface, Seven Samurai, Sherlock Jr., Singin' in the Rain, Stalker, Sunset Boulevard, Taste of Cherry, Taxi Driver, Testament of Orpheus, The 400 Blows, The Blood of a Poet, The Cabinet of Dr. Caligari, The Color of Pomegranates, The Green Ray, The Holy Mountain, The Isle, The Lady from Shanghai, The Night of the Hunter, The Passion of Joan of Arc, The Seventh Seal, The Spirit of the Beehive, The Tales of Hoffmann, The Tree of Life, The Turin Horse, Time of the Gypsies, Tokyo Story, Touch of Evil, Trans-Europ-Express, Ugetsu, Un Chien Andalou, Uncle Boonmee Who Can Recall His Past Lives, Vampyr, Videodrome, Wavelength, Werckmeister Harmonies, Wild Strawberries, Moonlight Sonata, Stellar, The Haunted House Biased toward European art cinema, experimental work, and directors who broke conventional narrative rules.
  • randomdude3335 hours ago
    Ha, some days ago I made Qwen generate a scenario for a documentary Seeds in the Web [1]. I put the beginning in the start window and at some point it suggested to pass to episode 2, with a name compatible with the original scenario. How is that possible?

    [1] https://imar.ro/~mbuliga/glc-grok-qwen.html

    • graphpilled5 hours ago
      That's wild. Hard to say for sure—could be that your scenario's structure pattern-matched something in Qwen's training data, or it picked up on implicit episodic cues in your writing. The base model has seen a lot of serialized content. What was the original scenario about?
  • hasbot6 hours ago
    Can you provide more guidance on to use it? What makes a good first prompt? What if I don't like any of the recommended choices? Seems like I should be able to add my own.
    • graphpilled6 hours ago
      There's a demo on the landing page that walks through it. Basically you input any idea—no matter how vague—and the system generates branching directions you could take it. You explore the branches, and when you're satisfied you can export and the system generates a technical screenplay based on your choices. There's no "right" first prompt—I've thrown some of my dumbest ideas at it just to see where the system takes me. That's kind of the point. Regarding adding your own branches—yes, that's on my roadmap. Letting users create their own options and shape the graph more directly. Still a work in progress!
  • idiotsecant4 hours ago
    The first group to package this idea into a smooth, usable, repeatable tool and pitch it to a big studio is going to make a lot of money and destroy media forever. I'm sure there are already a ton of people working on it, does anyone know of any?
  • northstar325 hours ago
    [dead]
  • 7 hours ago
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