Currently supports RPG mechanics, with digital card game support coming soon. Plan is to keep expanding what's offered.
Bits and pieces are already open source with more to come: https://github.com/BreakaClub and https://github.com/godotjs/godotjs/
https://www.gogdb.org/product/1432650732
which I greatly enjoyed, and my NWN character, even got a cameo in one fan-made adventure.....
It also used to have a button with a text like "make a game" where you would click what you wanted in the form of checkboxes and when you pressed the submit button it would tell you something like, it's not that easy, is it? Wonder how easier it may be now. :P
Shoutout to classic community games like
- Cirque De Zale https://www.adventuregamestudio.co.uk/play/game/377/
- The trilby series (5 days a stranger) https://www.adventuregamestudio.co.uk/play/game/269-5-days-a...
I highly recommend checking their catalogue. While the first installements of Blackwell series didn't age that well I still think they are a quite nice starting point – they are short and memorable.
It actually made me cry and email the studio director. It was a masterpiece.
https://wiki.scummvm.org/index.php?title=AGS/Games
I've played it on OpenBSD before!
>This license is a free software license, compatible with the GPL thanks to the relicensing option in section 4(c)(ii).
To this day, they’re are releasing fun new adventure episodes in the Maniac Mansion universe.
I moved on to RPG Maker and that was more my speed. I was really into JRPGs at that time.
I accomplished absolutely nothing with either software. I was stuck on imagining the perfect art and perfect story. That inaction remains in me to this day.