1 pointby QDanteX4 hours ago1 comment
  • QDanteX4 hours ago
    I built an experimental runtime that separates concerns instead of bundling everything into a single engine.

    Java is used for UI and tooling, Python for orchestration and control, and Rust for the high-performance graphics core (DX12/Vulkan/wgpu).

    The goal is fast iteration, minimal legacy, and instant startup — closer to a systems approach than a traditional game engine.

    This is a working prototype, not a finished product. Feedback welcome.

    "https://x.com/Salazar_INT_Dev/status/2016269949367398892"