8 pointsby superasn2 hours ago7 comments
  • DavidPiperan hour ago
    Liquid Glass is the obvious regression in the room for me.

    Windows 11. The "EOL" of Windows 10 could also be considered a UX choice.

    I also recently upgraded from an iPhone 13 mini to a 17, and I'm still not used to the larger screen size. Phones that can fit comfortably in your hand and pockets are in short supply.

    AI-"enhanced" Autocorrect can be a nightmare, especially when you're talking about niche topics, or different languages.

    Infinite scroll and addiction-as-product-design is a scourge on many.

    Previously non-algorithmic news sources that now algorithmically feed you headlines.

    Lots of websites have a slightly-but-noticeably degraded experience on Firefox.

    The Internet at large without uBlock Origin.

    -----

    Most of these are not design "choices" though, they are profit motivated. Good and/or humanist design often tends to be at odds with profit these days because attention is currently primary vector of exploitation for companies.

    "More Usage" != "Good Design", but people do like to be employed and receive a paycheck, myself included.

  • pedro_caetanoan hour ago
    Not recent but the slow trend towards a complete loss of clickability in both desktop and mobile UX.

    I read text and sometimes I can interact and click/tap it for some action but other times it is just text. Not having a visual distintion between those two seems hostile. But maybe I'm just showing my age.

  • pxtail30 minutes ago
    Obsession with cli/TUI for LLMs interaction instead of proper IDEs
  • jrmg35 minutes ago
    My state’s car registration renewal system is now a chatbot rather than a form.
  • an hour ago
    undefined
  • pier25an hour ago
    Buttons with icons that force you to hover to understand what they do.
  • onetokeoverthean hour ago
    [dead]