4 pointsby buesra5 hours ago1 comment
  • buesra5 hours ago
    We built RobyGraph Nebula to combine graph theory with agentic AI. It’s a browser-based strategy game where you code a robot agent to navigate networks.

    It runs on the yFiles Playground, so you can jump straight into the JavaScript/TypeScript editor without any setup. I’m curious to see what strategies people come up with to outsmart the opponent's pathfinding.

    Happy to answer any questions about the API or the graph logic!