From the official frontend-design skill, on multiple occasions, unprompted, even I received the same warm-cream tones for different projects. Wondering if it's a new latent direction the model chooses to go to avoid safe/generic patterns.
> So my approach changed. I decided to build my skill using the same pattern: detailing my design principles but framing them in an evocative way to force Claude to deeply explore the task domain before any visual output (feel free to tear apart my approach, but hey, it works). Since then I've been getting way more thoughtful initial output from Claude rather than it defaulting to the safe UI patterns it was trained on.
This is kind of unclear language to me. What does this mean? What is evocative in this context?
> The squint test: Blur your eyes. Can you still perceive hierarchy? Is anything jumping out harshly? Craft whispers.
https://github.com/Dammyjay93/interface-design/blob/main/.cl...