1 pointby jaygeorgedunn7 hours ago1 comment
  • jaygeorgedunn7 hours ago
    Hey folks,

    I'm new to hacker news, mostly because I haven't had anything worthy to talk about. I may have browsed a bit after clicking on an article every now and then, but that's about it.

    Recently, I created a method to generate memorized, infinite deterministic data. This is similar to procedural generation but has the ability to always be reproduced, is reversible, and can be jumped to by index. This is all only from an input parameter string with a size of just a few bytes.

    I've released the code on Github and would like to keep it open source. The tool is pretty powerful, and can be used for things like content generation, synthetic data and procedural generation. While it isn't typical compression, its ability to re-create data in real-time allows for a tremendous reduction in storage space.

    I got the idea to experiment on an infinite map while playing the game No Man's Sky.

    Youtube Demos: https://youtube.com/playlist?list=PLZpLizGTNv6ZesE19gLMniNZb...