28 pointsby croes22 days ago2 comments
  • parliament3222 days ago
    Watching the embedded "gameplay" video, I can see why. It's a pretty obvious "pay us a couple dollars and we'll inflate your trophies".

    I haven't heard the term "shovelware" before though.

    • add-sub-mul-div22 days ago
      It's an old term from the 90s for a high volume of low effort, low quality software. Unsurprisingly, the LLM era has resurrected the term.
      • garciansmith21 days ago
        Yeah, definitely used since at least the early 90s. E.g., InfoWorld magazine from 1990: https://books.google.com/books?id=pFAEAAAAMBAJ&pg=PA16&dq=%2...
      • baud14725822 days ago
        I've been hearing the term since Unity made easy (easier?) to create low effort assets flips.
        • AdmiralAsshat22 days ago
          It's much older than that. We'd call low-effort licensed games from no-name companies that were primarily designed to trick Grandma at Christmas "shovelware" as far back as the GC/PS2/XBX era, and that's just as far as I can remember seeing it in print.
  • mtndew4brkfst22 days ago
    I knew before I opened the article that this was going to be about or at least include the Jumping <Food> entries. Happy to be right, and for them to be gone.