What struck me is that Vision Pro’s problem isn’t price or hardware, but mental models. Apple keeps framing spatial computing through TV/movie conventions, when the real power is presence with minimal mediation. At least for me, long takes, fixed viewpoints, fewer edits feel “boring” on TV but transformative here.
Precisely. Vision Pro lets the user mediate POV by controlling what's looked at, the opposite of TV/movies which force you to look at what the director decides.