69 pointsby ogera month ago9 comments
  • rahimnathwani24 days ago
    That's cool.

    The only 1D game I'd seen before was this one, which I saw at the Exploratorium (a science museum in San Francisco): https://www.wobblylabs.com/line-wobbler

    Someone made an open source clone: https://github.com/Critters/TWANG

    I gave that code to Claude and asked it to make a web based version I could play on my phone. It's not as fun as the version with an LED strip, but it's actually playable (which surprised me): https://tools.encona.com/twang

    • 24 days ago
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    • kuschku24 days ago
      Oh, I've seen that 1D RPG! that was actually at the last chaos camp as well :)
    • mghackerlady24 days ago
      It'd be nice to have a version with keyboard input, I unfortunately can not pick up and shake my CRT monitor
  • freenerd24 days ago
    Played this a lot at 39C3. Love the speed-up-the-further-back-you-hit mechanic.

    Thanks for building, lot’s of fun.

  • oneeyedpigeon24 days ago
    Nice! I wrote a similar '1d' game a while back, as a sort of 'art project' / simplest game I could come up with:

    https://bobbyjack.itch.io/1derlust

    I had a few ideas about how to extend the concept into a proper game; might revisit one of these days.

  • slcryputer24 days ago
    Very cool. I spent many hours as a kid playing Zap by calico on road trips. Surprisingly fun for how simple it is. https://youtu.be/UxPFH5yHZR0?si=5vVK85a3ut5dQeGT
  • JKCalhoun24 days ago
    This reminds me of early games on personal computers like the Altair that had a row of LEDs for output. Maybe the title of these was something like "Kill the Bit" or similar.
  • thunkymonkey23 days ago
    If you have an account on reddit, can you please post this in r/FastLED. The folks writing/using that library love to see it being used.
  • hxorr24 days ago
    I remember a 1D roguelike someone made for a 24h competition, was surprisingly fun
  • a month ago
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  • frumiousirc24 days ago
    Pedantically, this game is at least 2D due to including time. It presents more dimensions if we consider the different LED colors.

    I'm now trying to contemplate what a truly 1D pong game would be. We can't escape time so we would have to remove positional and chromatic dimensions. That leaves us with a single blinking monochromatic LED.

    Perhaps the game would resemble Richmond's flashing lights.