2 pointsby Sharpsight5 hours ago2 comments
  • Sharpsight5 hours ago
    Hey HN,

    I wanted to share a small weekend project I’ve been working on called Guess The Badge. It’s essentially Wordle for football (soccer) badge. You get a redacted badge and have to guess the club.

    I used this project as an excuse to step away from my usual work and see how lean I could keep things. The whole thing is pure Vanilla JS, HTML5, and CSS3, hosted on S3/CloudFront. The entire game logic lives in a single app.js file that’s only about 400 lines.

    The part I’d love your eyes on is the daily logic. Instead of a database, I’m using a seeded RNG based on the client’s local date (Math.sin hack) to ensure everyone gets the same club.

    I’m looking for specific feedback on:

    The Seeding: Does the daily reset feel consistent, or does it break across specific time zones?

    Mobile UX: I tried to manually prevent layout shifts when the virtual keyboard pops up—let me know if it feels jumpy on your specific device.

    Link: www.guessthebadge.com

    Thanks for checking it out!

  • EdA15 hours ago
    Pretty fun, I blew it in arcade mode at 33. But I got the daily one instantly.

    One suggestion I'd make is probably making arcade a bit shorter. 212 European clubs is a daunting task and created a feeling of early fatigue for me. Since it's randomized each time, maybe a set of 50 would be fun?

    • Sharpsight5 hours ago
      Thanks, appreciate the feedback.

      I have some hidden filters that will allow people to choose certain countries or leagues - I hadn't got enough teams loaded in to release those just yet without it being just England or Spain.

      The daily challenge I plan to make a bit harder but adding some CSS to initially blur it and gradually lighten the blur on each failed guess