279 pointsby redbell7 days ago22 comments
  • firecall4 days ago
    You mean it's no longer built with WebObjects!

    https://en.wikipedia.org/wiki/WebObjects

    • themafia4 days ago
      Java has it's place but it was delivered in such a way that it created an immense amount of collateral damage and lasting technical debt.
      • pavlov4 days ago
        WebObjects was originally written in Objective-C.

        Now that's a fine language for a server. It combines the type safety of Ruby, the memory safety of C, and the terseness of Java.

        (I'm joking, mostly... Actually I was a big fan of Obj-C for desktop apps. Fond memories of times when I didn't have to care about servers and ever-changing web frameworks.)

      • firecall4 days ago
        I was kinda trying being funny or sarcastic or something like that :-)

        And amusing to myself how many people actually remember or know what WebObjects was!

        • karel-3d4 days ago
          All I know about is it the great box art. It always looked so cool and mysterious to me as a young developer.

          The same with everything called "XSan" and "Mac OS X Server". I don't know what any of it was, but the box art was always so cool.

  • dzonga6 days ago
    sourcemaps should be enabled -- that's how people learn.

    a lot of people learned to code on the web via viewsource - now we are obfuscating the code

    • zerr4 days ago
      Probably due to usage of fat front end frameworks which also include whole business logics.
    • namegulf4 days ago
      sourcemaps are not for learning, it's for debugging
      • embedding-shape4 days ago
        Some sites want to ship small bundles to the client by default, sourcemaps enables that + you get to introspect it because it's downloaded only when requested. Literally best of both worlds :)
        • samdoesnothing4 days ago
          I love shipping source maps for my stuff bc it lets other developers take a peek and I love doing that with other peoples sites :)
      • samtheprogram4 days ago
        Idk why you are getting downvoted.

        To elaborate on your comment, if you just ship sourcemaps in production, that means you can ship minified code and track down what _actual_ source that you _aren't_ shipping to users is getting called, is in stack traces, etc.

        I'm not aware of a point of sourcemaps otherwise.

      • silverwind4 days ago
        Yep, sourcemaps are essential to get usable error stack traces, and that's their only purpose.
  • redbell4 days ago
    OP here..

    Here's the original post by the author of the repo himself: https://old.reddit.com/r/webdev/comments/1onnzlj/app_store_w...

  • ChrisMarshallNY5 days ago
    As a frequent user of the backend (Connect), I am skeptical that this is source that you want to reproduce (unless you're a scammer).
    • numpy-thagoras4 days ago
      The source code had a very elegant and systematic use of intents (including prefetched intents) and a dependency injection container.

      The pattern itself is a little bit different, has some conceptual overhead, but it's also fairly clean and scaleable.

      • ChrisMarshallNY4 days ago
        Yeah, it was a bit of a joke.

        I’ve been staring at Apple source code (the stuff they let The Great Unwashed see), for almost forty years.

        It’s always been very polished, well-structured, well-documented, succinct, and beautifully written.

        It’s been an inspiration for my own work. I have always striven to emulate them.

        That’s why it’s so shocking for me to encounter the terrible quality of the Connect backend. It’s quite painful, and disappointing.

        • JimDabell4 days ago
          I remain convinced App Store Connect is the project they put interns on. It also explains why they keep redesigning / reimplementing it, then losing interest and leaving it part-finished and incoherent. It’s because the interns working on it go back to school.
  • aitchnyu4 days ago
    Is there any reason sourcemaps are a genuine problem? I'm out of touch with the JS world, but I wonder if code is shared between server and client and server code may show in sourcemaps.
    • dominicrose4 days ago
      If obfuscating code is a necessity then sourcemaps are a necessity as well, they should just not be available in production.
      • madeofpalk4 days ago
        That's if your goal is to obfuscate code.

        Often though, Javascript is hard to read not because it's been obfuscated, but because its been transpiled and/or minified for smaller network payloads.

        I can understand why some don't want to ship their sourcemaps to prod, but also it really doesn't matter all that much.

        • dominicrose3 days ago
          If your goal isn't to obfuscate code as you said you still need to do some kind of transformation so sourcemaps are necessary. It's possible to debug code that's been converted from ES2025 to ES3 without them but it's really annoying to have to do that.

          Let's be honest, when a company makes a website they want you to see the website not the code. Of course front-end code is less private in nature but still, showing it could expose some vulnerabilities.

      • prmoustache4 days ago
        When can it be a necessity?
  • paulddraper4 days ago
    I remember when all websites “exposed” their source code.
    • johanbcn4 days ago
      And some webmasters were pretty keen on interfering with the context menu and your shortcut keys in order to prevent you to see it (and failing).
  • vbezhenar4 days ago
    Told ya: https://news.ycombinator.com/item?id=30337690

    This issue is very wide-spread.

    • embedding-shape4 days ago
      > It exposes all your frontend source code for everyone. If you don't want to open source your frontend, you might want to remove those source maps from public access.

      I wonder how much difference LLMs today have on being able to turn minified JS into something easily readable? JSNice already worked pretty well and I guess that was comparatively naive. You won't really stop anyone motivated to reverse-engineer it by not providing source maps, but you'll definitely stop at least some curious people from understanding how websites work. Your frontend also doesn't suddenly turn "open source" just because you shared the original source via source maps, that part sounds kind of FUD.

    • lanyard-textile4 days ago
      Oof! You certainly did, I remember reading this and not thinking that much of it at the time.
    • paulddraper4 days ago
      What’s the issue?
  • namegulf4 days ago
    Still not sure What was the excitement about.

    Was it, HTML, CSS & Javascript?

    • Yaina4 days ago
      It's written in Svelte, which personally I'm excited about just because it means that a pretty big tech company is using it :)

      And the "leak" is fun for me because you can see how they write their components haha

      • icar4 days ago
        Apple Music web is written in Svelte as well. At least last time I checked.
        • tbolt4 days ago
          Last I checked it was Ember. That was several years ago though.
          • qn9n4 days ago
            They updated Podcasts and Music to Svelte in the last couple of years.
      • arvinsim4 days ago
        Can you tell me what is the number 1 feature that Svelte has over the incumbents like React?
        • scosman4 days ago
          Not so much features as design.

          Svelte files look like HTML+TS files. You aren’t learning some abstraction to HTML, you are just using HTML. But it adds the modern bits you need: reactivity, loops, components, routing, etc. Nothing react doesn’t have, but the devex is great.

          Other benefits:

          - your app is compiled. You don’t ship the framework to clients, they just get a minimal compiled app.

          - The rendering modes are pretty great. Any page can be server side rendered, or client side, with per page flags. You also can easily setup SSR for the first page, and CSR for later pages - both the fastest option. It will even pre-fetch the next page when you hover a link, making most nav instant.

        • troupo4 days ago
          Radically simpler reactivity that doesn't require 20 different hooks to do the same thing.

          Same goes for most modern frameworks (Solid, Vue, Preact) and even old ones experiencing a renaissance like Angular.

        • flowerthoughts4 days ago
          (Not a user, just evaluated it previously. Please correct what I got wrong.) They compile the reactivity statically, so instead of tracking effects at runtime, they generate code for it. I'd guess it means slightly more JS to download, but less initialization in runtime.

          However, they recently added runtime reactivity to be more flexible, so it seems to me they are becoming VueJS.

      • no_wizard4 days ago
        I wonder what the heck @jet is. Never heard of that before. Must be an internal lib?
  • zb34 days ago
    In case you want to save sources with the ability to fetch all possible lazy chunks, last year I made a tool to do exactly that: https://github.com/zb3/getfrontend

    (note it won't work on apps.apple.com because apple has removed these sourcemaps)

  • p0w3n3d4 days ago
    How DMCA can take down code that was published in the web?
    • scosman4 days ago
      Copyrighted content is copyrighted content. It doesn’t matter if/how Apple published it, others don’t have a right to redistribute it without a license.
    • plq4 days ago
      The (non-existing) license doesn't say it was to be "published in the web"
  • OCTAGRAM6 days ago
    There was Cappucino by ex-Apple employees, and actual Apple devs had SproutCore. So where did they go? Why some unknown libraries?
    • afavour5 days ago
      It's using Svelte, I wouldn't exactly call that unknown. Why maintain your own library when a third party one does exactly what you need?
    • frou_dh5 days ago
      Unsurprisingly there are many frameworks/initiatives that end up falling by the wayside over the years, e.g. MacRuby was being lined up to supersede Objective-C for app development at one point.
    • stephen_g4 days ago
      Didn’t SproutCore become Ember [1]? Just my vague recollection, not sure if that was the case though. Anyway, Ember is still used and maintained, despite not being very well known.

      1. https://emberjs.com/

      • russelg4 days ago
        I don't know if it's still true, but Apple Music was indeed Ember at a point.
  • andoando6 days ago
    App store uses svelte? :o
    • zote6 days ago
      Apple Music uses Svelte too
      • wiseowise4 days ago
        Apple Music desktop “app” is a crime against humanity.
      • qn9n5 days ago
        And Apple Podcasts
    • theshrike794 days ago
      Waiting for the Fireship video :)
    • silverwind4 days ago
      And MacOS Settings uses react.
      • sunaookami4 days ago
        Only for the iCloud webviews, not for the whole settings app.
    • ranger_danger5 days ago
      And the Windows 11 start menu is just React Native. Strange times indeed.
      • dlivingston5 days ago
        It's pretty clear to me that JavaScript is becoming the de facto standard for UI/UX programming, regardless of platform, and regardless of web vs. native targets. Even GNOME has JavaScript bindings. [0]

        [0]: https://gjs.guide/

        • andoando4 days ago
          Personally I love it. HTML/CSS is still the best, most well documented and familiar gui framework
          • ranger_danger4 days ago
            The problem is performance... requiring a web browser to draw a UI takes a LOT of CPU and memory, and not all devices have enough power to deliver a smooth experience across all potential workloads.

            I worry that every year we keep increasing our processing requirements and bloat without good reason for it.

            Why should every Windows release require a faster and faster CPU, and more and more RAM?

            The recommended amount of memory for Windows 95 was 8 megabytes, and for Windows 11 it is 8 gigabytes. Why is this not horrifying?

            My small Linux system with openbox GUI barely cracks 100MB memory usage in 2025.

            • Rohansi4 days ago
              > requiring a web browser to draw a UI takes a LOT of CPU and memory

              What makes a browser so much more inefficient vs. other UI frameworks? Is it really the browser's fault or the website's you're visiting?

              • troupo4 days ago
                What makes the browser slow and inefficient is the fact that it's not a UI framework. It's a system to display text and a couple of images on a 2D plane where every element depends on every other element.

                Almost every single interaction and change requires the browser to recalculate the layout of the entire page and to redraw it. It's basically Microsoft Word, with nearly the same behaviors.

                And there are no proper ways to prevent that behaviour. No lower and low level control over rendering. Awkward workarounds and hacks that browsers employ to try and minimize re-layouting and redrawing. Great rejoicing when introducing yet more hacks for basic things: https://developer.chrome.com/docs/css-ui/animate-to-height-a... etc.

                • Rohansi4 days ago
                  > It's a system to display text and a couple of images on a 2D plane

                  And how is that different from a UI framework?

                  > Almost every single interaction and change requires the browser to recalculate the layout of the entire page and to redraw it.

                  What UI frameworks don't do this?

                  • troupo4 days ago
                    > And how is that different from a UI framework?

                    In none of them text is primary and all other incidental?

                    > What UI frameworks don't do this?

                    In which UI framework actions like "set focus on an element" triggers a full page re-layout?

                    Also, in which UI framework there's even a discussion of "try to not trigger re-paint/re-flow"?

                    And yes, I know about immediate mode UI where the entire layout is re-calculated every frame. But then they can usually render thousands of elements at 60fps.

                    • Rohansi3 days ago
                      > In none of them text is primary and all other incidental?

                      This is a pretty outdated way of thinking. If we were only speaking about (old) HTML then maybe. But these days HTML and CSS are basically inseparable and go far beyond "text is primary".

                      > In which UI framework actions like "set focus on an element" triggers a full page re-layout?

                      I don't see why a browser would need to re-layout for just a focus change. Unless, of course, the CSS changes require a re-layout after the focus has changed (`:focus` selector).

                      Every UI framework can run into performance issues with layout and/or painting if they're complex enough (or poorly made). There is fundamentally very few differences between HTML+CSS and other UI frameworks.

                      • troupo3 days ago
                        > But these days HTML and CSS are basically inseparable and go far beyond "text is primary".

                        That "inseparable" is building on top of a bunch of legacy cruft, hacks and workarounds for a system that is stilm barely suitable to layout some simple text.

                        Just because CSS is there it doesn't make the browser a UI framework.

                        > I don't see why a browser would need to re-layout for just a focus change.

                        Indeed. No one does. And yet you'd be surprised: https://gist.github.com/paulirish/5d52fb081b3570c81e3a (note: unfortunately there's no up-to-date list as some of these issues are fixed in all or some engines, and a bunch of other gotchas are introduced).

                        > There is fundamentally very few differences between HTML+CSS and other UI frameworks.

                        Lol. There's almost no other UI framework that struggles with as many trivial performance issues as HTML + CSS [1]. No other UI framework has so many gotchas and issues with even the simplest layouts and animations. No other UI framework has warnings of "you have 800 nodes, it's too big, and will cause issues". No other UI framework has so few ways of telling the framework "delay painting" or "I will take over painting" or "do these paints in batches" or...

                        Etc. etc.

                        [1] A good article that dives into just the animation side of things https://motion.dev/blog/web-animation-performance-tier-list

                • wiseowise4 days ago
                  That’s just plain wrong, even ChatGPT will rebuke your comment. I’m sure someone working on Blink/WebKit will just laugh at your comment.
              • mschuster914 days ago
                > What makes a browser so much more inefficient vs. other UI frameworks?

                The fact that each app carries their own copy of the browser engine.

                Teams, Chrome, Steam - that's at least three Chromium engine embeds that all take up hundreds of megabytes each. Not to mention Steam is in the background and has no windows visible, and yet it has the Chromium helper processes gobbling up RAM. WTF is this shit.

                Life used to be easier in the Windows 98 days with OCX, you just dragged a webview in the VB6 application designer and that was it, and IIRC it was even possible to embed Firefox in the same way for a while...

                • Rohansi3 days ago
                  > The fact that each app carries their own copy of the browser engine.

                  This has nothing to do with the browser itself. Ideally everything would use the same browser instead of shipping their own. On Windows it's already possible with WebView2 but developers need to choose to go that route. Teams should already be using it.

              • 4 days ago
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            • shooly4 days ago
              > Why should every Windows release require a faster and faster CPU, and more and more RAM?

              I don't know. But does it? It doesn't seem like you verified that yourself - you're comparing stated recommended specs of Windows to actual usage of Linux.

            • edoceo4 days ago
              There are slim webviews, that can do core HTML and CSS, make a nice UI and not chew all the RAM.
          • samdoesnothing4 days ago
            Have you used other ones? Not a dig, I've primarily used HTML/CSS for UIs and have been playing around with Compose recently and haven't made up my mind what I like more.
            • nish__4 days ago
              Same here. I've grown to really love Jetpack Compose. Personally, I'd say I like it better than any other framework I've tried before.
          • NooneAtAll34 days ago
            html/css yes

            js? get that thing off of me

        • ranger_danger4 days ago
          From what I have seen, most of the current GNOME UI is in fact just javascript. And any plugins people write for it are also javascript.
          • skydhash4 days ago
            GNOME has its own interpreter, kinda how React Native does it for mobile. But performance all boils down to the layout engine. Most native UI components take shortcuts with text which is the most difficult thing to render. And the widget tree is simpler.

            And there’s the whole inspector in web browser, meaning that the layout is not done once and forget. There’s various sub components still present for whatever features. Great in the browser, not great for standalone apps.

        • ConfuSomu3 days ago
          Same thing with KDE Plasma and its UIs being written in QML, which allows better separation of business logic (written in C++) and graphical interface (QML Javascript).
        • arvinsim4 days ago
          Atwood's law strikes again[0]

          [0]: https://en.wikipedia.org/wiki/Jeff_Atwood

      • 0101010101014 days ago
        • zerr4 days ago
          It confirms that indeed React Native is used, and not React.js/WebView, in case someone got confused.
          • 0101010101014 days ago
            It's used for a specific component in the start menu, it doesn't power the entire start menu.
      • hebelehubele5 days ago
        What the fuck. Does that mean alternative start menus (e.g. Stardock Start11) are provably faster & lighter on resources?
        • Chabsff4 days ago
          Not by virtue of that alone.

          A choice of tech stack can never be enough to prove anything. It only establishes a lower bound on resource usage, but there is never and upper bound as long as while() and malloc() are available.

  • burntice4 days ago
    Dumb question but Apple’s apps are buttery smooth. I just assumed they were using swift and not a web stack to render their UI. Am I completely wrong?!
    • cyral4 days ago
      This is the source for the web version of the app store
      • elpakal4 days ago
        which is definitely not buttery smooth, I use it every day
        • jen729w4 days ago
          It only came out yesterday.
          • elpakal4 days ago
            App Store Connect did not come out yesterday
          • bl0rg4 days ago
            I see no contradiction here.
      • socalgal24 days ago
        which is the same as they use in their native app. It's just a webview
    • dewey4 days ago
      Apple Music is not buttery smooth and was just a web view for a long time. I feel like I read that this changed a few years ago. This didn’t change the fact that it’s very slow.
      • lloeki4 days ago
        The iTunes Store, which was embedded in iTunes, sure was a webview, but I don't think Apple Music ever was a webview?

        (Except maybe the "Home"/"For Me" pages which are just "discovery page" extensions of the store and the Apple Music service that's built on top of it)

        The macOS one descends from iTunes and the iOS one descends from the original iPhone which sure as hell wasn't a webview.

        • dewey4 days ago
          It was, you often could see JS error messages or weird rendering errors / flickering (Also some other mentions: https://news.ycombinator.com/item?id=20892650).

          There's also some parts of System Settings that were always web views, which I always found surprising for a company trying to make the case for native apps.

  • lapcat4 days ago
    I downloaded the code from the repository yesterday, but it's really not very interesting.
  • 6 days ago
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  • zb34 days ago
    Damn, I was about to clone this but it's now taken down :(
  • m4rtink4 days ago
    Is that a problem if the design is good & secrets did not leek as well ? :)
  • AbstractH247 days ago
    Just came here to post this.

    Curious if it was done intentionally or simply due to hurrying.

    • rxliuli6 days ago
      It appears to have been an accident now - they fixed the issue two hours after I posted on Reddit.
      • AbstractH246 days ago
        Curious if you get any sort of takedown notice.
        • accmade4post4 days ago
          the page is dmca unavailable on github now as i write this message
        • rxliuli6 days ago
          Haven't received it yet.
    • isodev5 days ago
      It's not a bug! Websites are supposed to have human-readable markup and scripts.
      • efilife3 days ago
        the sourcemap has been removed and repos DMCAd
    • phillipseamore7 days ago
      The web version of the App Store? It's always been web and webview based, there used to be a preferences/default command to enable web inspector for App store, Music and more Apple apps on MacOS.
      • galad874 days ago
        Nowadays it's all AppKit/UIKit/SwiftUI. It's no longer a webview.
  • wackget4 days ago
    Honestly the site[1] is very basic and pretty damn slow. When I click into a different category there is a noticeable delay of 1-2 seconds before the new page loads. I don't want to replicate this in any of my own projects.

    1: https://apps.apple.com/

    • pwdisswordfishs4 days ago
      Just checked, and it's pretty snappy... under Firefox... on 10-year old hardware... that was originally a Chromebook.

      Have you tried visiting the site on a worse machine?

      • 4 days ago
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      • 4 days ago
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      • conradfr4 days ago
        I don't know, there's an annoying (constant) delay when you click on anything.
        • prmoustache4 days ago
          Did they consult with Atlassian to build this?
    • DecoySalamander4 days ago
      I wanted to write, 'They have to load the entire catalogue for a category, including all the images. What did you expect?' However, having looked into it a bit more, it seems that they didn't particularly care about optimising load times.
    • samdoesnothing4 days ago
      That's what this type of SPA architecture leads to unfortunately. Routers should immediately display the navigated to route with place holder content / skeletons, but instead all the frameworks basically wait for all the data to load before transitioning. You can technically stream the data in but even a single awaited promise will block the navigation until it succeeds. And it's not an issue that shows up in dev because typically the data loading is instant.
      • cyberax4 days ago
        Nope. Skeletons are the worst. Down with the necromancy!

        They try to create a _perception_ of a quick answer while adding overhead and distracting people.

        • bastawhiz4 days ago
          Skeletons are a loading state. Get rid of skeletons and you either have unresponsiveness or flashes of nothingness
          • themafia4 days ago
            The flashes signify actual changes. It's a secondary signal to resume paying attention to the page.

            What I truly hate are animated skeleton boxes or element level spinners. Why are you trying to hold my attention on something that's not even loaded yet? We all understand the UI paradigm and implicitly understand network delay, you don't need "comfort animations" to keep me happy. I'd rather use the time to look at any of the other tabs or applications across my screens. Then the flash of content actually means something.

            • shooly4 days ago
              The point of skeleton loaders is to prevent the page from jumping around furiously, which would force the user to re-parse the layout (possibly) multiple times.
              • themafia4 days ago
                In my experience it's just amateur UI design that causes this. Your display areas shouldn't change size unless the browser changes size. There should be nothing that is "content fitted." That's a historical mistake of early HTML but it's something easily overcome. You really do have to get the HTML+CSS to work like a desktop app before you layout your SPA.

                Worse still, applications like microsoft outlook on the web, use the skeleton boxes with comfort animations. What they don't do is pre layout their icons. And different icons will appear in different contexts. I often get the case where I aim for one icon, something will load in, create a new icon, and push my intended target out of the click.

                Skeleton loaders are a bad kludge over an initially ignored problem.

            • bastawhiz4 days ago
              > The flashes signify actual changes

              The loading state is indistinguishable from the page crashing. Did the JavaScript fail, or is the connection just slow?

              > animated skeleton boxes or element level spinners

              Good news! Browsers have low motion settings. Any programmer worth their salt will respect this and the skeletons won't be animated.

              > Then the flash of content actually means something.

              On the contrary, if the content is loaded in multiple parts (in my own application, I split the loading into multiple requests: one is cacheable across multiple pages, one is cheap, one is expensive), you either need to not render anything until everything is loaded (bad: the user can't interact with the parts that loaded first), or the page jumps around as content loads in. Skeletons fix this. UI elements in the middle don't end up being 0px tall and moving the stuff below them around nearly as much. How annoying is it to nearly click on something and the page jumps violently and you mis-click?

              It honestly sounds like you just don't like lazy programming. That's very fair. Skeletons done right just mean the page is the correct layout while they're partially loaded. Without that, the content is literally unusable (you can't read it interact with things that are jumping all over the place).

          • pier254 days ago
            Either you wait to get all the data to display the new UI, you show spinners, or you show skeletons.

            Personally I prefer to wait than having multiple flashes of content but I do agree no approach is perfect.

          • cyberax4 days ago
            Which is fine. Nothingness, or a generic spinner actually don't lie to me.

            Skeletons lie by making an impression that the data is just about ready. So there's this failure mode where data is NOT ready because of a slow app/network, and I end up staring at a fake. Even worse, sometimes skeletons also break scrolling, so you end up even more frustrated because your controls don't work.

            • bastawhiz4 days ago
              1. You load nothing, and the page is broken and unusable. A slow network means you see a header and a footer smooshed together.

              2. You show a spinner, which is functionally equivalent to a spinner

              3. You wait until the content is loaded and the page feels completely broken, because nothing is happening until it's loaded.

              > sometimes skeletons also break scrolling, so you end up even more frustrated because your controls don't work.

              This is just lazy programming. The skeleton should be the minimum height of the content it will be replaced by.

              • cyberax3 days ago
                Again, I don't see any upsides for me compared to a blank page. Skeletons in the best case just show a useless intermediate state, and in the worst case just force me to pay attention to a non-functional page for an indefinite amount of time.

                A blank page does not try to keep grabbing my attention.

                Skeletons also have a toxic effect on web developers by letting them get sloppier.

        • eviks4 days ago
          It's not a perception if partial load shows some information faster than waiting for the full load
        • samdoesnothing4 days ago
          It far and away beats the alternative which is clicking on a link and nothing happening. Feedback should be within a frame or two of latency, not seconds...
          • kid644 days ago
            That's not the only alternative, there are a range of options between those extremes.
          • halapro4 days ago
            If you let the browser change page, then you do have feedback. Super native.
  • T3RMINATED4 days ago
    [dead]
  • nacozarina5 days ago
    hilarious —- great score !
  • danesparza4 days ago
    A DMCA takedown is inappropriate, as no copyright was circumvented. It was freely distributed (albeit briefly) on Apple's own website. A DMCA takedown at this point is entrapment: https://en.wikipedia.org/wiki/Entrapment.
    • JimDabell4 days ago
      That is not how copyright nor entrapment work. Somebody putting something on their website does not grant anybody a license to distribute copies. Filing a DMCA takedown is not entrapment.