I love EQs with many bands. In the real world I used to drag across the row of sliders with the knobs between two fingers setting a general curve during the first second of a song... in a single motion. Without looking. Graphic designers want rectangular EQ knobs. DJs want round ones. I wanted to manufacture round ones with spinnable outsides to max the speed of the curve-swipe.
I'm really a one knob per function kinda person when it comes to audio, and IMO burying digital tone controls in multi-level menus in cars is user-hostile and unsafe.
Forget the tone. The other day I was in a Renault Megane with two friends and the radio's F/R balance was out of whack, with the rear speakers, placed near my ears, going full tilt. We had to stop the car and figure how to change this, since the controls were not at all intuitive, including for the car's owner of multiple years.
I've been thinking about trying one of those mobile phone apps which give you a test of different frequencies and then provides and EQ preset to correct signals (as much as possible). This seems like a good idea and conceptually no different than the hardware I use to create screen profiles for displays and the calibrated microphone I use to adjust my home theater. However, I haven't done it yet because so far I've yet to find any tool that discloses much technical detail about it's doing and how. Being familiar with high-end audio DSP processing from the production side, I'd like visibility into what it's doing so I can assess how much theoretical support and/or rigor there is behind it. Would love any suggestions...
I can fetch the pre-amp level, but the actual sound level will be dependent on the source's actual volume which isn't constant (see: loudness wars). I could react according to a "measured" level, but how should I deal with a quiet portion (think classical music)? The closest I came was to use replaygain, but then that won't work with spotify...
I wonder if anybody came up with a solution to this.