Be sure to scroll down to see the advanced foil effects on cards, the top card is a very basic example.
This was me in awe of the pokemon card CSS lol. It appears to have been done before AI and this makes it even more impressive tbh.
*The diff is in MSB->LSB the generator remains constant while in LSB->MSB to the generator doubles. Either way, you always know the value of the generator at every bit. I think this is a vulnerability but I just can't find out how.
I’m the author of this shader, and I just stumbled across this thread. I just wanted to say thank you for all your feedback! If you have any questions, suggestions, or ideas, feel free to share them on my page.
As it turns out, the room in question is in Jedlinka Palace in Poland. The texture itself is this one: https://polyhaven.com/a/mirrored_hall
Not only that but its one of my favorite topics.
Great work.
FYI tho, CC strongly recommends not using it for code
https://creativecommons.org/faq/#can-i-apply-a-creative-comm...
But yeah, both FSF and OSI see some commercial use as a freedom a Free/Open Source license should have so if you want a truly non-commercial license both will tell you it is not by definition a Free/Open Source license.
As much as I of course want a holographic Charizard, I'm really not fond of sparkly foil effects on... anything. Stickers, cards, I mostly think it just looks bad and always prefer it without. Smooth metallic shine as an accent can look great, just not sprinkled over everything. Am I alone in this? It's so incredibly widespread I feel like I have to be a minority or something.
on one side, it's liberating. I'll stop hoarding bookmarks because AI is the ultimate bookmark.
on another side it's depressive because AI wont credit such amazing post :(
I wonder how many times this has happened already?
I miss that feel from a sticker so much