Mill as a direct style build tool - https://news.ycombinator.com/item?id=43943792 - May 2025 (9 comments)
Why does Mill use Scala? - https://news.ycombinator.com/item?id=42997496 - Feb 2025 (75 comments)
Mill: A fast JVM build tool for Java and Scala - https://news.ycombinator.com/item?id=41967734 - Oct 2024 (162 comments)
What's So Special About the Mill Scala Build Tool - https://news.ycombinator.com/item?id=38877882 - Jan 2024 (1 comment)
Mill: A Build Tool Based on Pure Functional Programming - https://news.ycombinator.com/item?id=25925107 - Jan 2021 (1 comment)
Mill: Better Scala Builds - https://news.ycombinator.com/item?id=16775545 - April 2018 (16 comments)
In the last 5 years, I didn't need anything more than:
- resource plugin - compiler plugin - jar plugin (jars, test jars, javadoc jars) - surefire/failsafe - shade plugin for repackaging to avoid classpath hell - assemble plugin - license plugin
Most of the issues I had were with the shade/assemble/license plugins.
I consider myself a Maven power-user and like the tool compared to others (Gradle is too ant-like, resulting in non-standard builds, sbt is just a torture tool).
With time, I concluded that the simpler it is, the better.
I've been around for a while, I've used many different build systems for JVM based builds (Java, Hybrid Java/Clojure, Scala) and Maven is by far the simplest most solid.
The basic reason is it's commitment to being declarative.
I understand why programmers want imperative (we're programmers) but it's just the wrong choice for a build system.
I've worked on many OSS projects. I've never pulled a Maven-based project that didn't immediately build and immediately load into my IDE. However for imperative based build systems (Gradle, Ant, now Mill) it's almost inevitable that you won't be able to get the build to work right away or pulled into your IDE in a sensible way (as IDEs cannot read imperative statemetns).
I've created many many build with Maven with many many different demands (polygot codebase, weird deployment artifacts, weird testing runtime needs, etc etc) and Maven has never let me down. Yes, in some cases I've had to write my own plugin but it was good that I had to do that; it forced me to ensure I really needed to -- the Maven plugin ecosystem is already great and covers 90+% of use cases of builds.
I've met a lot of Maven naysayers and the disdain is almost always either some weird aversion to XML (such a trivial reason to choose a worser build system) and/or because the programmer never took the time to understand the rather simple Maven runtime semantics and architecture.
Build code in Mill is pretty declarative. You're using the word to mean "not 'pure, serialized data'".
> IDEs cannot read imperative statemetns
They can, however, run the code to dump the structure.
It's easy for code to embed pure data; on the flip side it's hard to encode behaviour in serialized data. More often than custom Maven plugins I see people just drop down to using shell.
Mill generally is able to replace a lot of first-party/third-party extensions with builtin functionality: beyond the plugins above, it also subsumes autoformatting plugins, linting plugins, external tools like sdkman/jenv, and so on. Thus when using Mill you often don't even think about "what plugins I need", because the bulk of common use cases are provided out of the box, and you can instead focus on your actual project and application code
Kinda fascinated by this opinion, I was never a fan of either ant or maven, but I find Gradle perfectly fine for Kotlin, maybe there is either a little difference between Java/Kotlin, or I was mostly spending my time with "old" maven setups, or something completely different. I'm not saying ant and maven have a lot in common, just that I didn't like either.
I think I would prefer to use Mill than Maven (I haven't used Mill myself) ... going through the video tutorial, it's clear that it's also a very simple system without some of the ancient baggage of Maven (xml, too many plugins, etc).
Sbt and Scalac are so slow they kill any productivity I could have.
As much as I like to hate Scala, in my past experience if you have sbt console open, then hit compile after every few changes the feedback loop is tight-ish - barring crazy Scala features being used.
I actually rather enjoy Scala as a language when I don't have to interact with it from Java and when I don't have to go full into the FP ZIO/Cats world.
In a sense I feel that part of the microservice craze is due to the fact that many of our build systems are not good enough to allow us to work with huge monoliths efficiently. Gradle is a bit better (definitely faster), but comes with additional complexity. Haven't tried Mill.
https://maven.apache.org/extensions/maven-build-cache-extens...
> Incremental builds work on the modified part of the project graph part only
> Subtree support for multimodule projects builds part of the codebase in isolation
> Version normalization supports project version agnostic caches
> Project state restoration (partial) avoids repeating expensive tasks like code generation
This all comes built-in without any plugins or anything, and serves to help speed up dev and CI workflows even on pretty large codebases.
https://docs.gradle.org/current/userguide/dependency_constra...
Just look at all your Kotlin library dependencies on Github and do a little surveil of what those use. There's a clear picture that emerges of what is common and what is a distinct outlier. Maven is clearly not a mainstream choice in many Kotlin projects on Github. There are a few maven projects. But mostly it's all gradle. And most of that is using the kotlin DSL dialect of that at this point.
Unlike Maven, Gradle has seen a lot of active development adding many similar features that are being advertised for Mill. For example the configuration cache is now default in the upcoming major version (9.0 release candidates are out). And it does make a big difference if you use that. Although cache coherence issues are obviously a potential problem here.
I don't know Mill and it flew a bit under the radar for me. So I won't say anything negative about it. But, I'm not that optimistic I can use it on my multi platform kotlin projects. That's just because a lot of Kotlin is developed in lockstep with the compiler and gradle plugins that it uses, which are very gradle centric. For example, Kotlin multiplatform builds with its own gradle plugin that ships with each Kotlin release. And replacing that with something else is not really that trivial on the type of projects I do.
A lot of Kotlin multi platform needs quite complicated build steps to interact with build tooling for different platforms (llvm, xcode, wasm, jvm, node, etc.). Most of that stuff is being developed by Jetbrains. They don't spend a lot of time on thinking about or supporting maven.
I'm not a Gradle fan boy BTW. I've used Maven and Ant before that. I really dislike the Groovy legacy in Gradle. It makes everything so complicated and convoluted. And that leaks through in the Kotlin DSL for gradle. And clearly Jetbrains is also not that happy with gradle because they are working on Amper.
But it works and the performance work they've been doing in the Kotlin build tools and Gradle is really paying off. I've seen quite massive build speed improvements over the last few years for the same projects on the same hardware.
These opinions are all valid, but only if they don't discount the validity of other strategies. There is no universal law of optimal build practices. There are cases where build performance is critical, and others where it's not. There are cases where configurability is important, and there are cases where it's not. Etc.
Personally, I love having a programmable build in plain Java, which is why I enjoy bld [1] these days. I'm probably the only person you'll ever meet who actually enjoyed using ant, so you're welcome to take my opinion with as much salt as you need to digest that.
I think a lot of people expected this from Gradle because the idea of "build as programming" seemed like it would give that stop-the-train-let-me-on-already ability. I don't know that it really worked out that way. Maven is all about running devs over, but it's faster than Gradle, which tries to start a daemon just like SBT.
Anyhow... this bld thing looks interesting, thanks...
I use Gradle these days since IntelliJ doesn't work well with ant; but when I want to precisely control how a build is done and produce exactly the build products I want, I use ant. It's stable, it's well-documented, and I never need to guess what it's doing because it's doing what I told it to do.
I like the idea of an opinionated build tool; but I'm not happy with any of the ones I've tried.
I strongly agree with this as a general principle in nearly all technical discussions.
But also, if the discussion starts with declaring something is better than everything else (as the title here), then there's really no salvaging it anymore.
I'm curious about those.
And even then it could be a matter of seconds on a smallish codebase. Nor everyone is building Google sized monorepos.
I wish that were true. Maven is terrible at this, e.g. here's a bug report that's been open for 12 years: https://issues.apache.org/jira/browse/MCOMPILER-209
Even just doing things like "please predownload any dependencies in this one job and cache them, so they can be reused in these 5 other jobs" don't work reliably with maven because certain plugins like surefire download dependencies on the fly.
> Nor everyone is building Google sized monorepos.
Nor is everyone building "small-ish codebases". You don't have to be Google, I worked at a company with maybe 10 developers in total, but the codebase was over 10 years old and had a gazillion features (plus a lot of tech debt, obviously) and the build times were atrocious. It wasn't all maven's fault, of course (we had really badly written tests, for example), but the broken incremental compilation easily added 5-10 more minutes to each build.
I find SBT just has a lot of unnecessary abstractions and complexity. It's so opaque that I'm sure I'm leaving a lot of performance on the table with hidden antipatterns. Mill seems to solve that by being 'boring' (in a good way). Being able to trace what's happening in my IDE would be lovely - and something I don't have in SBT or Maven either.
Now that we also have fast running native CLI tooling, I think it's worth another look over SBT.
If you have any complexity, programming against a good abstraction (Gradle is not good good, but decent) beats finding the magical incantation of configuration to get the tool to do what you want.
Of course, sometimes the limitations are good: preventing you from doing "the wrong thing", or encouraging cacheability, etc. But as with any abstraction layer - getting a model that fits across so many disparate use cases can be very challenging.
You can also download custom CLI tools and invoke them as part of a well-defined build lifecycle.
At the very least, I would move to Gradle which does have proper knowledge of your build graph. But Mill is also a good choice and fills the same niche, with the added benefit that imperative-looking ordinary scala code will simply become a parallelizable, cacheable build graph.
Even better, Maven "POMs" are written in a common, standard format (XML); so we can transform and manipulate it using off-the-shelf tools, if we really want to. I've found this useful e.g. in pre-commit hooks (tidy the formatting, checking/linting, etc.); in Nix builds (e.g. removing the version number, so it doesn't affect the hash and avoids spurious rebuilds); etc. That was a nice bonus when I switched some projects from SBT to Maven (due to SBT being wildly unreproducible).
Gradle groovy is extremely permissive (eg: you can access private class instance variables without even knowing that you are doing so)
Kotlin lacks that permissive quality in exchange for much easier introspection.
It’s often trivial to move from one to the other but those edge cases can find you in a codebase of any complexity.
For example, in Maven you typically extend your build in Bash scripts + maven-exec-plugin, Ant script + maven-antrun-plugin, or custom Maven plugins entirely. None of these are "nice" programming environments, with proper IDE support, typechecking, introspectability, and so on. Writing lots of logic in Bash or Ant is risky, so you would be right to minimize writing code in it
Similarly, in Gradle you extend your build in Groovy/Kotlin, but it's a kind of "weird" Groovy/Kotlin unlike anything you'd write in application code. For example, your IDE support in Gradle-Kotlin is much worse than what you get in normal-Kotlin. Despite Gradle-Kotlin being the same language and same IDE, it's a much worse experience writing it, it's much easier to make mistakes, and so you are right to minimize the code you write in it.
In Mill, the build scripts are in Scala, but that's not the important part. The important part is you write normal code using classes, methods, and overrides. IDEs are very good at navigating classes, methods and overrides, and developers are very familiar with working with classes, methods, and overrides. And so build code in Mill feels as comfortable as your application code in Java/Scala/Kotlin: same quality of IDE experience, same typechecking, even can use the same Java third-party libraries (if you wish).
So it's understandable you hate programming your build. In Maven or Gradle or SBT, I'd hate programming my build as well. What Mill offers is that you can program your build where necessary without the hate that comes with doing so in other build tools!
Nice how you say "your IDE support in...", to refer to IntelliJ. I avoid that. I use Visual Studio Code and Netbeans.
BTW: writing something in bash means it will work for at least a decade. All people on my team will know how it works and understand it and maintain it. Introducing something new mean we all need to learn it. Yesterday my build for a simple website failed because gulp was updated and I ported the entire build to a bash script. It was faster and way simpler.
Let me make it clear here: I hate Grails. I think you have the same gripe as I do. They keep changing the DSL so you need to rewrite your scripts. Since it is a programming language each project has a different build even though most projects are the same. Because people do the same stuff differently.
When I have an issue with maven I will try Mill. Promised.
In Java terms, if you have a big complicated Java repo that requires lots of steps to build, you should have a separate Java project in there just for building the main repo. That separate Java project should be built and run with maven, and that separate project can do all kinds of fancy things, but ultimately it will be generating maven projects or calling maven with special command line parameters or something like that.
I even put the logic for CI in my build project like this. It makes everything reproducible and debuggable. How cool is it to be able to put a breakpoint in your build script? How about stepping through your CI code? Things are way simpler this way.
I eschew frameworks in this custom build tool, because the build code should look conventional for whatever language it's written in.
That's really the case with Mill as well, at a deeper more-meaningful level. Mill builds are all built around objects, classes, methods, and overrides.
Maven is XML. Do you write large codebases in XML? Gradle is Groovy/Kotlin, but it's an odd Groovy/Kotlin dialect or DSL that looks totally unlike application codebases, and your IDE is unable to understand and navigate effectively.
Mill is Scala, sure, but what's important is that it is architected around objects, classes, methods, and overrides. Those are the core abstractions when working with Mill, which are the same core abstractions as any Java/Scala/Kotlin application. Thus IDEs are able to navigate Mill builds, profilers like JProfiler or Yourkit can work on Mill builds, and humans who learned Java 101 in college are immediately familiar with the structure and fundamental abstractions of Mill.
You don't have to learn a separate language or some weird config.
That said, Mill's performance claims sound interesting. If it really can cut build times by 3-6x, that's really amazing. I've wasted too much time in my life waiting for builds, especially on larger projects.
The Scala thing is a bit of a turn-off though. I get that you don't need to write Scala yourself, but now I'm dragging in the Scala ecosystem just to build my Java project? Feels heavy.
The IDE integration sounds nice in theory - being able to actually navigate and understand your build in IntelliJ would be pretty sweet.
Still not sure the switching costs are worth it unless you're really hitting Maven/Gradle pain points. But if I was starting a new project from scratch, might be worth a look.
Can someone from Astral fix Java too, please?
Python is a purely interpreted language that runs in the context of your file system. Java code needs to be compiled and packaged, you have to write a manifest, you have to decide whether to include dependencies (fat jar) or not, or maybe you want to create a war (if you're stuck in the 2000s)... then what about maybe distributing the sources too?
Also, Maven works. Gradle works. Mill probably works too. The reason uv is a success is that everything Python had before was a broken mess. When people complain about JVM build tools, they come from a different position, not from one of "stuff is completely broken".
I would probably be amazed at complexity of this, if I never touched Java in life.
The things you’re describing are literally a matter of a bash script to stitch together javac, jar and a couple of Unix tools.
Gradle is a monstrosity and abomination against the world. The only reason it exists is to give job to devex engineers and I’m willing to die on the hill. Maybe if it was rewritten in something faster and less memory hungry I’d be able to tolerate all this needless complexity, but until this piece of shit stops hogging all my memory and CPU time – its place is in the dumpster.
https://github.com/HemanthJabalpuri/AndroidExplorer
The problem is that there are bazillion of frameworks doing shit using Gradle plugins.
Of course things are simpler if you restrict yourself to 10% of the functionality.
Also too, bazel has this issue of googleability? like I feel like I can take any build issue I've run into in sbt and find the solution and an example by just searching, but with Bazel, anything outside of the happy path is a recipe for pain
Mill is intended to be much easier than Bazel. Most people would not use Bazel for a 1-person project, or even a 5-person project, and it only starts pencilling out once you have 50-100 engineers on the team. Mill in contrast works great for small projects and medium projects as well.
One way I'd look at it is that Mill works great for 1-500 person projects, while Bazel works great for 100-5000 person projects. There's some overlap in the middle, but fundamentally they target different kinds of users who have very different constraints and requirements
It works well and I don't have huge dependencies.
I only use mail, db's, JSON and QR, so I can upload the dependencies into the repo and they haven changed for decades.
This is kinda funny. Generating a profile that is meant to be visualized with a web browser's built-in profiler, not even an HTML file. I guess if it's already built and works well ¯\_(ツ)_/¯