Also I just realised I can talk to the asteroid. It understandably seems a little traumatized.
me: Hi! What brings you to this particular part of the ocean?
asteroid: *hurtling through the atmosphere at tremendous speed, trailing
fire* AAARRRRRGGGHHHHH! NOT BY CHOICE! Gravity's got me in its grip!
Been floating peacefully through space for millions of years until your
planet's pull caught me! CAN'T STOP NOW! *glowing brighter* Ocean impact
in approximately 17 seconds! Nothing personal against this particular
patch of water! BRACE FOR TSUNAMI! *increasing in brightness and
velocity*
https://mused.com/map/sim/2225/asteroid-impact-eventThe direction we were trying to move with https://ayvri.com back in 2018 was to model the world from low-res imagery, and render higher-resolution views. At the time, the AI tech wasn't ready, but I think you can do this now. You don't need a prefect replica of the world, you want a convincing replica, so when you're drawing Tokyo, the architecture and elements in the scene match what would be expected.
https://tile.googleapis.com/v1/3dtiles/root.json?key=AIzaSyB...
May want to confirm the map renderer is making its requests using the URL with both the session and API key instead of only the API key. If your API requests are base key only, every refresh client-side might be unexpectedly consuming one of your root quota units, rather than each user getting a session of unlimited tile loads for 3 hours. If you're seeing network traffic in the console from your renderer out to the API without the session token in the query string along with the API token, or if you see the session token is totally different after refreshing, that might be a sign of something wonky causing quota depletion.
Example URL for a tile fetch with both params:
https://tile.googleapis.com/v1/3dtiles/datasets/CgA/files/UlRPVEYuYnVs.json?session=SESSION_TOKEN&key=YOUR_API_KEY
Examples: https://developers.google.com/maps/documentation/tile/create-renderer#requests-and-responses
A quick check would be to see how far apart your google analytics for unique users are vs. your API console usage data. If way less than 10,000 unique users depleted the 10,000 unit quota it may be another indicator of something in token/session setup.(The satellite imagery doesn't work in Firefox. Just clouds.)
Its just a blank screen - https://mused.com/map/sim/2993/battle-of-goose-green
I am excited to see it working though!
Should be back shortly!
edit: in 2d the map loads, in 3d it doesn't load. But when it works in 2d it's VERY COOL!
Here's my example: https://mused.com/map/sim/3129/roman-civil-wars-of-the-1st-c...
And requested increase, should be back soon!
This was a confusing landing for me on a mobile device.
Video: https://www.youtube.com/watch?v=zXS9sNcDLJU
The Google Maps 3d Photorealistic Tiles are returning 429 Error too many requests Looks like will need to build in the ability for people to bring their own Google Maps API key. Fix up shortly
I'd love to see a video or something of it in action.
...
Oh, it seems to work much better in 2D. Now I see markers and stuff.