the grid of letters is pseudo-randomly generated by coordinate (so it is deterministic) and the game seeds actual words in every 10x10 sub-grid. these are also pseudo-random.
this was an idea for a game i had back in 2023 but never executed on.
tonight while binging dune prophecy i vibe coded it and after a few episodes i had something worth sharing.
all these experiments are just me chatting with o3-mini-high, pasting into an editor, and testing in a browser.
the longer i iterate the further off the rails it goes and i find myself reiterating previous requirements. i imagine with some customized prompting you could better keep it consistent with established requirements.