PS. Thank you for Hack, one of the only YC clients that's perfect on mobile and supports all features: https://apps.apple.com/us/app/hack-for-yc-hacker-news-reader...
also, I get a notification if I reply to my own comment.
can I get notifications for replies to replies to comments I've made?
Let me have a look and fix it.
> I get a notification if I reply to my own comment.
Hmmm, I feel like this should be the intended behaviour. But maybe I can add a setting to disable this behaviour.
> can I get notifications for replies to replies to comments I've made?
Unfortunately, I don't think this would be possible due to the limitations of the HN website itself. Remember that HN's api is very rudimentary. So the whole notification system in my app works using scraping of the newest comments. This would require me to keep track of every single comment and its parents and that's just not feasible.
I never got onto the Swift train, it was too new when I stopped. I think I know the answer, but would you recommend Swift over Obj-C, for someone failingly familiar with Obj-C if I were to get back into the game? If so why or why not? Is it just as fast as Obj-C and is there anything I can't do with Swift that I could do with Obj-C?
https://apps.apple.com/ca/app/hack-for-yc-hacker-news-reader...
I would highly recommend Swift over Objective C. It's a lot cleaner and therefore also fun. I still use objective c if I am using some old codebase but other than that, nowadays, I don't see any reason to start a new project I in objective c.
You should really give Swift a try.
Also, Android's Kotlin is also kinda fun similar to Swift.
> The app is entirely free to use, has no ads, third party analytics, trackers, subscriptions or other junk. It does offer 5 options for tips (which are basically consumable in app purchases), portion of which I will share with the original developer. However, based on my past experiences with tips, they are rarely given by users.
I noticed the 'in app purchases' remark. Generally (not in this case) a little annoying, good that you explain. Because Apple does not seem to offer a more clear option to explain what these purchases may be, feature wise of price wise. Sorry for the rant :/
Godzilla Tip: $19.99
Amazing Tip: $9.99
Generous Tip: $5.99
Nice Tip: $1.99
Kind Tip: $3.99
I trust your tip jar gets and stays full - bringing this back to life is a wonderful contribution!
https://old.reddit.com/r/IPhoneApps/comments/1ih8jfk/any_iph...
Only exception is that a single user from my Hacker News app sent me $280 CAD in tips via PayPal (not via app). Very grateful to them. However, they are an exception.
Otherwise, I rarely get tips via the apps. For example, I have a free OLEDify app which lets you make dark photos be pure black as they look good and save battery on OLED phones. It's used by thousands of users. But in the 8 years it's been in the App Store, it's gotten under $20 in tips.
If developers want to make a sustainable income via apps, I would not recommend relying solely on tips. A freemium model plus an extra tipping option is the way to go.
Could there be an option to retain exif data (date time and location)